Possible properties:
-early/medieval government
-little corruption
-veteran maritime units
-small empire size
-good trade
-exclusive use of the unit cog (sprites available)
-coastal/river cities get some sort of bonus over inland cities.
Made a possible goverment symbol a while ago. Thought the hanseatic cross would be suited following the example of the Hanseatic League.
Thalassocracy
Thalassocracy
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Re: Thalassocracy
Trade or shields bonus on river/lake/ocean tiles?XYZ wrote:-coastal/river cities get some sort of bonus over inland cities.
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* Longturn Discord server; real-time chatting, discussing, quarrelling, trolling, gaslighting...
Re: Thalassocracy
Just brainstorming but trade sounds more realistic. Having far flung cities with little corruption is already a big bonus.
Re: Thalassocracy
Maybe -1 food and/or shields on land tiles? Make it a completely maritime nation?
On the other hand, maybe not if this is just one form of government that can be changed and bonuses lost if you eventually switch to, say, democracy...
On the other hand, maybe not if this is just one form of government that can be changed and bonuses lost if you eventually switch to, say, democracy...
--
* Freeciv LongTurn, a community of one-turn-per-day players and developers
* LongTurn Blog - information nexus with stuff and stuff and stuff
* Longturn Discord server; real-time chatting, discussing, quarrelling, trolling, gaslighting...
* Freeciv LongTurn, a community of one-turn-per-day players and developers
* LongTurn Blog - information nexus with stuff and stuff and stuff
* Longturn Discord server; real-time chatting, discussing, quarrelling, trolling, gaslighting...
Re: Thalassocracy
Corbeau wrote:Maybe -1 food and/or shields on land tiles? Make it a completely maritime nation?
On the other hand, maybe not if this is just one form of government that can be changed and bonuses lost if you eventually switch to, say, democracy...
On the other other hand, the minuses are really attractive to me in my work on civ traits (which would obviously be permanent).