Hello,
Crazy idea maybe ?
It is : allow the Freeciv engine to play Colonization as well.
For those who like major changes in game code
But it is clear that the original game authors kinda reused the game engine as basis.
As Freeciv is now highly customizable, i wonder how hard this would be...
Any thoughts ?
free colonization
Re: free colonization
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* Freeciv LongTurn, a community of one-turn-per-day players and developers
* LongTurn Blog - information nexus with stuff and stuff and stuff
* Longturn Discord server; real-time chatting, discussing, quarrelling, trolling, gaslighting...
* Freeciv LongTurn, a community of one-turn-per-day players and developers
* LongTurn Blog - information nexus with stuff and stuff and stuff
* Longturn Discord server; real-time chatting, discussing, quarrelling, trolling, gaslighting...
Re: free colonization
Yeah, sure.
But nevertheless, i can't stop thinking about a game that would start in ancient times, do some tech advances, lose control to a king sending you to distant lands, build another sub-nation, get independance, and then return to conquer your former homeland, for finally ending up in space...
But nevertheless, i can't stop thinking about a game that would start in ancient times, do some tech advances, lose control to a king sending you to distant lands, build another sub-nation, get independance, and then return to conquer your former homeland, for finally ending up in space...
Re: free colonization
Corbeau, the link to the freecol is OK but the installer pages sends back "Error Page" messages.