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Unknown enemy units.

Posted: Tue Dec 19, 2017 2:48 pm
by Lachu
Enemy units, which requires technology not known to our nation, should be converted by server to unknown enemy unit. There should exist unknown type of unit for each class, like terrain, big terrain, aircraft, sea, etc.

Server, before send packet with unit info to players, should test if destination player is able to build or see this type of unit. If not, server should set type of unit to unknown_class Tileset should support unknown unit graphics for each class.

That makes sense, because current case is odd. Why should I know, which weapon unit have and how much damages it can take?

I know that players could cheat, like turn into editor mode or work with global observer. I think the idea should be optional and player might be able to select option in game options.