Per city policies and binary(bool) policies

What would you like to see in Freeciv? Do you have a good idea what should be improved or how?
Lachu
Hardened
Posts: 291
Joined: Sat May 04, 2013 2:19 pm

Per city policies and binary(bool) policies

Postby Lachu » Wed Oct 18, 2017 1:27 pm

My idea is simple:
1. Add per city screen policies, so player could for example adjust work time per city, trading of production/happiness
2. Add binary policies, so with connection of both points will give a way to create policy like: city gate opened always

The rule to have open city wall reduces bonus given by city wall to defense, but closing city wall will reduce trade