Hi, just downloaded freeciv 2.5.1, and its still installing, so this might already have been taken care of. It's been a while since I played freeciv.
So what I was wondering was if the map generator could have an option to create a map entirely of small islands. Say, large enough for 4 cities max. This way the players are forced to go along a path of maritime expansion.
Island Map
Re: Island Map
Good idea. When I can get away with it I populate "my" island, and do not really leave it until I have a carrier with stealth bombers. The games where I really must leave "my" rather small island earlier tend to be more interesting.Nish wrote:So what I was wondering was if the map generator could have an option to create a map entirely of small islands. Say, large enough for 4 cities max. This way the players are forced to go along a path of maritime expansion.
It would be also nice to save a nice map cooked up by the map generator as scenario, to play on the same map again with a new start position (etc., new resources, new huts, and of course not while I still recall any details.)
Re: Island Map
There is such an option. See "Method used to generate map" on the "Geological" tab (called 'generator' if you're using the server command interface).Nish wrote:So what I was wondering was if the map generator could have an option to create a map entirely of small islands. Say, large enough for 4 cities max. This way the players are forced to go along a path of maritime expansion.
From the help:
- "Island-based" (ISLAND): generates 'fair' maps with a number of similarly-sized and -shaped islands, each with approximately the same ratios of terrain types. By default, each player gets their own island.
- "Fair islands" (FAIR): generates the exact copy of the same island for every player or every team.
This is more or less possible. Having generated a map, in the Gtk client:dunnoob wrote:It would be also nice to save a nice map cooked up by the map generator as scenario, to play on the same map again with a new start position (etc., new resources, new huts, and of course not while I still recall any details.)
- go into Editing Mode (on the Edit menu)
- then Game/Scenario Properties (same menu), check the "Scenario" box and uncheck "Save Players" box (it's also a good idea to give the scenario a name and description)
- then delete start positions: find every start position on the map (yellow box/arrows in most tilesets), middle-click, go to Start Position, click Destroy button (I don't think there's a shortcut for this)
- then Save Scenario on the Edit menu.
Re: Island Map
In case you haven't checked it out, there's a lot of examples in http://freeciv.wikia.com/wiki/Generator_and_startpos