regular special terrain

What would you like to see in Freeciv? Do you have a good idea what should be improved or how?
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hajo
Posts: 5
Joined: Wed Jul 15, 2015 7:44 pm
Location: DE

regular special terrain

Post by hajo »

I'm thinking about implementing the rules of cEvo as a ruleset.

One of the differences between civ1/civ2 and cEvo is that the generated map
has tiles with special bonus terrain (fish/wheat/oil etc.) distributed in a regular pattern.

Can this be done with the current modding capabilities,
or would that need a fork of the map-generator ?
--HaJo
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