Updates in Metaserver

What would you like to see in Freeciv? Do you have a good idea what should be improved or how?
FreeWilly
Posts: 10
Joined: Sat Dec 06, 2014 4:56 pm

Updates in Metaserver

Postby FreeWilly » Mon Dec 22, 2014 6:31 pm

The developers have given a lot of energy into online multiplayer gaming, though I still have to get the chance to observe a running game beyond 4000 BC. ;)
Nevertheless some small enhancements might be beneficial for the surface.

1) Server Overview: Add a column "round" or "year" with the current data from the game, if such a thing is possible! This eases understanding of the current situation of the running (or stalling) game.

2) Server Overview: Add a column "online" which counts the currently connected players or observers. Rationale: The current column "human" is confusing. Does it mean how many players are set up to be human, how many have ever been human (but might have returned to AI again) or how many are current human online players? If you want to be meticulous, you can choose from the following columns "players", "designed to be human", "online human (players)" and "online observers".

3) Server Overview: You could add colors to the lines listing games. E.g. green for preparation, blue for running game with online players, orange for running game without human players (stalled) and red for terminated games.

4) Server Overview: Give some info about the dimensioning of the map of a game.

Ozor Mox
Posts: 45
Joined: Wed Apr 02, 2014 12:15 pm

Re: Updates in Metaserver

Postby Ozor Mox » Tue Dec 23, 2014 10:43 am

All good suggestions and actually I posted about number 2 before here. I think this is the most important as a player connecting to a game that reports more than zero "humans" connected in the metaserver list has no obvious way of telling that there are actually no clients connected to the server, probably resulting in them chatting to no one, thinking they are being ignored and quitting, perhaps putting them off multiplayer Freeciv.

ifaesfu
Posts: 25
Joined: Thu Feb 21, 2013 9:13 pm
Location: Huelva, Spain
Contact:

Re: Updates in Metaserver

Postby ifaesfu » Sun Jan 11, 2015 12:39 am

I see some servers show the correct number of human players. It was the case with Davide's "freeciv-debian" servers and it is now with xavier's "freeciv.nmte.ch". However, some servers, like gs.pardus.at, show a number of human players when maybe there isn't any of them.

cazfi
Elite
Posts: 1787
Joined: Tue Jan 29, 2013 6:54 pm

Re: Updates in Metaserver

Postby cazfi » Sun Jan 11, 2015 1:01 am

At least davide's servers used to send updates to the metaserver more frequently than stock freeciv servers, which have refresh interval of 3 minutes.