Automating Workers/Engineers - an alternative?

What would you like to see in Freeciv? Do you have a good idea what should be improved or how?
Ignatus
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Re: Automating Workers/Engineers - an alternative?

Post by Ignatus »

Grumbler wrote:also i had auto-engineers entering transports of allied nations and ending up spread across the map in the middle of nowhere i mean wtf :shock: :twisted: :D
Yes, I believe transport entering with AI allies should be just disabled at all, or enabled only by request. A more tough player would say you here "don't ally AIs, just destroy them with horsemen" :) .
GeoJim
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Joined: Sat Jan 11, 2020 10:45 am

Re: Automating Workers/Engineers - an alternative?

Post by GeoJim »

adamo wrote:Auto-cleaning pollution would be a great improvement.
This would be a great feature, if there is no pollution or fallout left the auto should just turn off - Auto Eco Warrior mode perhaps!
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