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A better MAP image

Posted: Tue Feb 04, 2014 9:23 am
by Arbogast
fooling with the MAP image capture of Freeciv, I was more than disapointed - low resolution and enormous file size, among other things. Third party screenshots grabers is just a mite better.
Has anybody tackled this?

Re: A better MAP image

Posted: Tue Feb 04, 2014 2:57 pm
by cazfi
Arbogast wrote:enormous file size
Note that default file format is something that works everywhere, but far from the best. I usually define mapimg with format=magick|png

Re: A better MAP image

Posted: Tue Feb 04, 2014 8:33 pm
by Arbogast
That I do! But I was hopin for an Iso map like

Re: A better MAP image

Posted: Sat Feb 22, 2014 5:47 am
by cazfi
Arbogast wrote:Third party screenshots grabers is just a mite better.
Mapimg is not meant to be a screenshot, but a map. They are usually used to generate animations of how the game progressed. I don't know if you have been using server or client side stuff (frankly I don't know why client side exist), but at server side you set it up to automatically save mapimg (or even multiple differently configured ones - one for each player's view for example) every turn during the game, to combine as animation after the game - though freeciv itself has no capability to produce the animation from the individual images.