Hit-points increase of units through effects.ruleset
Posted: Thu Oct 17, 2013 10:48 am
The name says it all - after researching a tech or after increasing the unit experience level after combat (or just about any other condition as defined in the effects.ruleset), hit-points of the unit can be increased for a specified amount. It would be nice to have this option for modding purposes,(it would give a certain RPGishness to the game).
If i remember correctly the experience system of Civ3 was based on raising hit-points instead of increasing attack/defense values.
If i remember correctly the experience system of Civ3 was based on raising hit-points instead of increasing attack/defense values.