Art required for freeciv proper (3.1)
Art required for freeciv proper (3.1)
The new infrapoints based extra placing, that a ruleset can use instead of / in addition to Workers building extras, requires "cursor" sprite. osdn #42980
Re: Art required for freeciv proper (3.1)
cazfi wrote:The new infrapoints based extra placing, that a ruleset can use instead of / in addition to Workers building extras, requires "cursor" sprite. osdn #42980
![Image](https://i.imgur.com/gQwInzy.png)
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Re: Art required for freeciv proper (3.1)
Thanks. That should resolve amplio & amplio2 part of it. Waiting art for other tilesets (especially hexemplio that is the default tileset)
Re: Art required for freeciv proper (3.1)
New event icon ( data/misc/events.png ) needed for finding a map from a hut.
Re: Art required for freeciv proper (3.1)
cazfi wrote:Thanks. That should resolve amplio & amplio2 part of it. Waiting art for other tilesets (especially hexemplio that is the default tileset)
![Image](https://i.imgur.com/oaUdRLb.png)
Re: Art required for freeciv proper (3.1)
Hexemplio version of infratile sprite has been pushed to the repository. Thank you.