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Re: RoundSquare tileset

Posted: Fri May 01, 2020 8:00 am
by Hans Lemurson
It's Aliiiiiiive!!!!

I joined another LongTurn game, and so had ample opportunity to stare at my tiles and wonder how they could be improved.
Then I looked at the the Tech Tree and realized that there were some new units added WITHOUT ANY GRAPHICS!!!
For starters, the Caravel was given a "Flagship" variant (one per nation) the "Square Rigged Caravel". I'd previously created a unique graphic for the Longboat, so why not this one too?
Behold my glory!
Image
Can you tell which one is the Caravel, and which one is the Square-Rigged Caravel?
(Trick question, because the default Trident graphic for caravels depicts a Sloop. That's also on my list, one of these days...)

I also fiddled around a bit with the Oil Rig graphic for the desert mines, improving its distinction and contrast against both Oil, Desert, and Oasis.
Image
Not perfect in all situations, but improved.

Freeciv Caravel Square Rigged v2.png
Freeciv Caravel Square Rigged v2.png (601 Bytes) Viewed 1355 times

I've attached the latest version of RoundSquare with these changes, and also the "Square Rigged Caravel" graphic, for those who would desire it.

Re: RoundSquare tileset

Posted: Fri May 01, 2020 11:43 am
by XYZ
It's Aliiiiiiive!!!!


Glad you are!

I'd previously created a unique graphic for the Longboat, so why not this one too?


Sorry, but the credit here goes to me... ;)

The Sloop being a Caravel always bugged me. Nice work on the Square-Rigged Caravel!

Bring us more trident units! There is basically no contributor on that front.

Re: RoundSquare tileset

Posted: Fri May 01, 2020 4:31 pm
by Hans Lemurson
XYZ wrote:
It's Aliiiiiiive!!!!


Glad you are!

I'd previously created a unique graphic for the Longboat, so why not this one too?


Sorry, but the credit here goes to me... ;)

The Sloop being a Caravel always bugged me. Nice work on the Square-Rigged Caravel!

Bring us more trident units! There is basically no contributor on that front.

Oh shoot! How could I have forgotten that? All I did was some touch-ups to improve contrast. It's been so long since I looked at these, and I saw the image in my editing folder...

Can you forgive me? What about if I offer the improved Flagship graphic as recompense?

Re: RoundSquare tileset

Posted: Fri May 01, 2020 8:11 pm
by XYZ
Can you forgive me? What about if I offer the improved Flagship graphic as recompense?


Hehe, sure. Taken! :D

Re: RoundSquare tileset

Posted: Fri May 08, 2020 10:38 pm
by Hans Lemurson
Worked more on ships.
-Added a graphic for the Barge, from a slightly modified "Paddle Steamer" graphic from XYZ's extended Trident set.
-Refined the Flagship Frigate graphic.
-Added a new ship graphic for the "Square Rigged Caravel". Modified from a graphic in XYZ's extended Trident set. Technically this is a "Nau", not any kind of Caravel.
-Older smaller Square Rigged Caravel is now the new "Caravel".
Image

Here is a big image of all the new ships:
Image

Re: RoundSquare tileset

Posted: Thu Nov 19, 2020 7:54 pm
by Hans Lemurson
Update!!!!!!

I have updated the RoundSquare tileset to work with Freeciv version 2.6!

Also included:
- Minor adjustments to the "Un-workable tiles" graphic to cities.
Image

- Tweaked my beautiful Caravel to have a somewhat larger sail and wider hull. Now it matches style more closely with its partner ship.
Image

Re: RoundSquare tileset

Posted: Mon Nov 23, 2020 4:09 am
by Hans Lemurson
Thanks to the help of @jwrober and @louis94, RoundSquare is now hosted on GitHub and has a modpack installer!!!

See instructions at:
https://github.com/HansLemurson/RoundSquare