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Cimpletoon graphics
Posted: Mon May 28, 2018 5:57 pm
by XYZ
Units I
(Maritime I)
Re: Cimpletoon grafics
Posted: Mon May 28, 2018 9:39 pm
by JTN
(see
previous thread for discussion)
Thanks. I've stuck these, and links to the tickets in HRM, in the
clearinghouse.
(Someone will have to do the isometric renders and incorporate them into cimpletoon/orient_units.png.)
Re: Cimpletoon grafics
Posted: Wed May 30, 2018 9:36 am
by XYZ
Units II
(Aerial units)
Re: Cimpletoon grafics
Posted: Wed May 30, 2018 4:54 pm
by GriffonSpade
Just to clarify, you made these and are releasing them under which license? CC-0 is public domain, GPL2+ can only be used in releases by others with GPL2+ license also, and I can't remember any of the others.
Re: Cimpletoon grafics
Posted: Wed May 30, 2018 5:33 pm
by XYZ
All CC-0. No copyright. Specially since Im only modifying preexisting units.
I downloaded them from here:
https://opengameart.org/content/blender ... eciv-units
They have a CC0 Domain.
Re: Cimpletoon grafics
Posted: Thu May 31, 2018 11:08 am
by XYZ
Units III
(Maritime II)
I made a new trireme to distinguish trireme and quinquireme better in amplio and cimpletoon. Otherwise colours woudnt match up in both tilesets for both units.
Red = trireme (one sail)
Blue = quinquireme (three sails)
Re: Cimpletoon grafics
Posted: Fri Jun 01, 2018 8:05 am
by XYZ
Units IV
(ground units plus submarine)
This elephant could replace the current fundamentalism elephant. The old beast could be used for the "barbarian animal" collection.
Re: Cimpletoon grafics
Posted: Sat Jun 02, 2018 2:27 pm
by XYZ
Ok, Im done with Cimpletoon units. A lot of rows are now complete here:
http://freeciv.wikia.com/wiki/User:JTN/ ... aringhouse. Hope to see some of them soon as sprites.
Re: Cimpletoon grafics
Posted: Sat Jun 02, 2018 8:52 pm
by XYZ
Units V
(ground units II)
Re: Cimpletoon graphics
Posted: Tue Aug 21, 2018 1:12 pm
by Wahazar
Oriented units for mech warrior and drone: