Unnamed non-iso hex amplio tileset development
Posted: Mon Feb 19, 2018 9:21 pm
So, this is something I've started working on a little here and there. So far, I've only got a first draft of terrain1.
Also it needs a name, though I've been using a working name of Sextamplio.
Essentially, it's two amplio2 tiles stacked on top of each other, plus another chopped in half and stuffed in the middle, making it 96x96. Because of its nature, it should be much easier to adapt amplio2 stuff.
Also it needs a name, though I've been using a working name of Sextamplio.
Essentially, it's two amplio2 tiles stacked on top of each other, plus another chopped in half and stuffed in the middle, making it 96x96. Because of its nature, it should be much easier to adapt amplio2 stuff.