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NekoTrident v1.0

Posted: Sun Dec 31, 2017 10:29 pm
by Neofox
Hello, and sorry for my bad english!

This is my first tileset, in a pixel-cartoonized style based on original Trident tileset and I did it for a few days with my free time. So I decided to share it with you, I hope you like it and if you want, post suggestions about it so that you can improve it. Currently only the terrain and cities had their modified graphics in the future I plan to modify the units of graphic and other things of the game. Credits to the original Trident authors.

Download:
NekoTrident v0.1.zip
(157.75 KiB) Downloaded 587 times
Distributed under the GNU GPL license.

Screenshots:

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Re: NekoTrident v1.0

Posted: Mon Jan 01, 2018 12:58 am
by GriffonSpade
It actually looks pretty good, if not Serious Business.

...I was honestly expecting cat-themed units, though.

Re: NekoTrident v1.0

Posted: Mon Jan 01, 2018 2:03 pm
by Neofox
GriffonSpade wrote:...I was honestly expecting cat-themed units, though.
Well, who knows in the future? =)

Re: NekoTrident v1.0

Posted: Mon Jul 02, 2018 6:14 am
by Hans Lemurson
I really like this, especially the city graphics. How did you make them and can I steal them all?

Re: NekoTrident v1.0

Posted: Mon Jul 02, 2018 7:24 am
by XYZ
I would write him directly. He has made only those 2 posts a while ago. Maybe he gets an email notification.

Re: NekoTrident v1.0

Posted: Wed Jul 18, 2018 5:42 am
by Neofox
Hans Lemurson wrote:I really like this, especially the city graphics. How did you make them and can I steal them all?
To create cities, I use this method:
Image
You can use them at will. ;)

Re: NekoTrident v1.0

Posted: Wed Jul 18, 2018 6:00 am
by Neofox
Before I forget, I'm working on sprites units, doing some tests.
Romans and Vikings soldiers [version 1]
Romans and Vikings soldiers [version 1]
Romans and Vikings soldiers sprites by neofox.png (8.65 KiB) Viewed 11608 times

Re: NekoTrident v1.0

Posted: Sat Jul 21, 2018 10:55 pm
by Hans Lemurson
Neofox wrote:
Hans Lemurson wrote:I really like this, especially the city graphics. How did you make them and can I steal them all?
To create cities, I use this method:
Image
You can use them at will. ;)
Ok, I think I can probably manage something like that once the muse strikes me again.
Neofox wrote:Before I forget, I'm working on sprites units, doing some tests.
Romans and Vikings soldiers sprites by neofox.png
Are those frames of walking animation on those unit sprites? That's pretty cool!

Re: NekoTrident v1.0

Posted: Mon Jul 23, 2018 2:35 am
by Neofox
Hans Lemurson wrote:Are those frames of walking animation on those unit sprites? That's pretty cool!
Thanks, but i don't know if game units can have animations. It would be nice if every time units moved on the map there was a movement animation.

Re: NekoTrident v1.0

Posted: Sun Jan 31, 2021 2:37 am
by Sonolin
I have updated this tileset for Freeciv v2.6 if anybody is interested