Hello, and sorry for my bad english!
This is my first tileset, in a pixel-cartoonized style based on original Trident tileset and I did it for a few days with my free time. So I decided to share it with you, I hope you like it and if you want, post suggestions about it so that you can improve it. Currently only the terrain and cities had their modified graphics in the future I plan to modify the units of graphic and other things of the game. Credits to the original Trident authors.
Download:
Distributed under the GNU GPL license.
Screenshots:
NekoTrident v1.0
- GriffonSpade
- Elite
- Posts: 578
- Joined: Mon Apr 29, 2013 4:41 pm
Re: NekoTrident v1.0
It actually looks pretty good, if not Serious Business.
...I was honestly expecting cat-themed units, though.
...I was honestly expecting cat-themed units, though.
Re: NekoTrident v1.0
Well, who knows in the future? =)GriffonSpade wrote:...I was honestly expecting cat-themed units, though.
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- Veteran
- Posts: 108
- Joined: Mon Aug 22, 2016 10:25 pm
Re: NekoTrident v1.0
I really like this, especially the city graphics. How did you make them and can I steal them all?
Wishes he could convert Civ2's scenarios to FreeCiv...
But instead, he made his own tileset variants, RoundSquare and Sextant-enHANSed, and refuses to play on anything else. Check them out!
But instead, he made his own tileset variants, RoundSquare and Sextant-enHANSed, and refuses to play on anything else. Check them out!
Re: NekoTrident v1.0
I would write him directly. He has made only those 2 posts a while ago. Maybe he gets an email notification.
Re: NekoTrident v1.0
To create cities, I use this method:Hans Lemurson wrote:I really like this, especially the city graphics. How did you make them and can I steal them all?
You can use them at will.
Re: NekoTrident v1.0
Before I forget, I'm working on sprites units, doing some tests.
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- Veteran
- Posts: 108
- Joined: Mon Aug 22, 2016 10:25 pm
Re: NekoTrident v1.0
Ok, I think I can probably manage something like that once the muse strikes me again.Neofox wrote:To create cities, I use this method:Hans Lemurson wrote:I really like this, especially the city graphics. How did you make them and can I steal them all?
You can use them at will.
Are those frames of walking animation on those unit sprites? That's pretty cool!Neofox wrote:Before I forget, I'm working on sprites units, doing some tests.
Wishes he could convert Civ2's scenarios to FreeCiv...
But instead, he made his own tileset variants, RoundSquare and Sextant-enHANSed, and refuses to play on anything else. Check them out!
But instead, he made his own tileset variants, RoundSquare and Sextant-enHANSed, and refuses to play on anything else. Check them out!
Re: NekoTrident v1.0
Thanks, but i don't know if game units can have animations. It would be nice if every time units moved on the map there was a movement animation.Hans Lemurson wrote:Are those frames of walking animation on those unit sprites? That's pretty cool!
Re: NekoTrident v1.0
I have updated this tileset for Freeciv v2.6 if anybody is interested
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