First time poster, long time player. I'd like to contribute some pixel art units and other stuff.. But I don't know how to make a ruleset (when I tried, the game crashed and wont load ), so if someone would like to help with that, that'd be great. I've attached the unit.png, and the unit.spec. Each unit is 48x48. All I did was recolor some sprites according to this 16-bit color pallet: http://pixeljoint.com/pixelart/64505.htm
I'm still working on the city/terrain. Here's what it looks like in-game (note this is just an amplio recolor for the most part):
- Culturally diverse troops (though probably historically inaccurate)
Civilians face right, military units face left/neutral
16 bit color scheme
Modified amplio tileset to match colorscheme
Hopeful Features (not sure if possible to implement) :
- Cities that grow beyond the size of the (apparent) tile
Buildings and wonders (this is going to take forever)
The units at the bottom aren't 100%. Shadows and positions should be fixed.
Anyway, I'm looking for critiques, and help! If you have any recommendations or requests, please let me know!
Credits: Allard Hofelt, Harlan Thompson, Morten Blaabjerg, Captain Nemo, Fairline, and DB