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Re: VladimirSlavik graphics (was: Dredger graphic)

Posted: Fri Dec 08, 2017 11:08 am
by GriffonSpade
ROMB Mobile SAM Shadow-adjusted to match transparency of other units' shadows in Amplio2.
freeciv-sam-romb2.png
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Steamboat with light smoke.
steamboat_lightsmoke.png
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So, the problem with your M1A1 isn't so much that it's a bit off on the dimensions as...small.
lol-chaffee.png
lol-chaffee.png (1.76 KiB) Viewed 12164 times
BTW are these two things I've circled in magenta supposed to be something?

Also, shadowed tank plus one done in drab olive. It honestly looks like a chaffee next to the other units.
(version 2s)
chaffeed.png
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chaffeed-tan.png
chaffeed-tan.png (1.1 KiB) Viewed 12156 times

Re: VladimirSlavik graphics (was: Dredger graphic)

Posted: Fri Dec 08, 2017 1:27 pm
by VladimirSlavik
Ha, feedback! Thank you, I'll see about enlarging the tank :) The circled items are gunner and that thing where you stick your head and look. If the tank is going to be larger, the additional detail should help with that.

Note to self - technical needs larger wheels, too.

Re: VladimirSlavik graphics (was: Dredger graphic)

Posted: Fri Dec 08, 2017 2:27 pm
by GriffonSpade
So, I fixed the MIG-15's nose cone. Was actually fairly easy, just shunt the bottom half of the nose one pixel to the right and do some color blending. However, I noticed the tail looked wonky too. So I spent a few hours humping a wiki image of a MIG that I twisted to be in the right position. The wings technically don't match up, but I think they look fine as is. :)
mig.png
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Re: VladimirSlavik graphics (was: Dredger graphic)

Posted: Fri Dec 08, 2017 5:45 pm
by XYZ
Vlad,

do you think you can create me a trident dive bomber? :-)

Re: Dredger graphic

Posted: Sat Dec 23, 2017 7:46 pm
by dunnoob
cazfi wrote:If it's GPLv2+ stuff, I'll add it to delta2 tileset as the "Sea Constructor" gfx.
There's a copy on the wiki, but presumably you already found what you need in HRM#707011. IIRC you could also use the Missile submarine as a nuclear submarine for delta2.

Updated later, only remotely related to this thread, I've uploaded a balloon.png as found (modulo scaling) on pixabay, maybe it helps for delta2, added to category:other units. Not yet mentioned on the tileset clearinghouse talk page, if nobody likes it it can be deleted (or overwritten by a better balloon).
balloon.png
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Re: Dredger graphic

Posted: Sat Dec 23, 2017 10:42 pm
by dunnoob
VladimirSlavik wrote: I agree with any license you have in place
CC0 and GPL are both perfect, if something actually is CC0 please replace one line {{GPL}} by one line {{CC0}} in the (example) File:Technical.png pages on the Wiki, that makes it easier to use your images elsewhere.
VladimirSlavik wrote:the flag turned out to be house Atreides...
Yes, sadly that's not yet CC0 or GPL. Oops, I didn't know that he died 1986, so the text might be free in 2081. :( No idea who created when what Atreides flag, maybe it's just made up out of thin air, and already free.

Re: VladimirSlavik graphics (was: Dredger graphic)

Posted: Thu Jan 11, 2018 5:23 am
by GriffonSpade
technical with larger wheels and clothing with faded colors.
technical2.png
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patriot SAM with shadow (v2- with shadow corrected for height.)
freeciv-sam-patriot-3b.png
freeciv-sam-patriot-3b.png (1.17 KiB) Viewed 11881 times

Re: VladimirSlavik graphics (was: Dredger graphic)

Posted: Thu Jan 11, 2018 10:40 am
by dunnoob
GriffonSpade wrote:technical with larger wheels and clothing with faded colors.
Image updated in HRM#707011, holler if anything else in these 9 images should be updated:
64x48.png
64x48.png (8.88 KiB) Viewed 11904 times

Re: VladimirSlavik graphics (was: Dredger graphic)

Posted: Thu Jan 11, 2018 10:59 pm
by GriffonSpade
dunnoob wrote:
GriffonSpade wrote:technical with larger wheels and clothing with faded colors.
Image updated in HRM#707011, holler if anything else in these 9 images should be updated:64x48.png
Ah, there's the ROMB mobile SAM up above with a corrected shadow transparency, and /if/ it's preferred to make it more similar to the Ironclad, the Steamer with light smoke coming from the stack.

Re: VladimirSlavik graphics (was: Dredger graphic)

Posted: Sat Jan 13, 2018 4:52 am
by dunnoob
GriffonSpade wrote:there's the ROMB mobile SAM up above with a corrected shadow transparency, and /if/ it's preferred to make it more similar to the Ironclad, the Steamer with light smoke coming from the stack.
The smoke is nice, Wiki + HRM should be up to date:
Image