Re: Art required for freeciv proper(forts feedback)
Posted: Fri Aug 15, 2014 8:16 am
This is what I've come up with so far. Are any, or even all of them something that you would want included? (Note that this isn't directly usable outside a6b)
1) 'airfield' 50% transparent, brownish single runway. Represents a simple packed-ground airstrip.
2) 'airstrip' concrete single runway.
3) (default airbase)
4) default airbase with an adjacent building
5) extremely low-walled fortress. represents a short wall of sandbags or wood to provide some basic defense
6) default fortress without a tower
7) (default fortress combines previous bg with next fg)
8) 2 tower fortress with 1 tower in front like default, along with another in the back
9) 4 tower fortress with 3 towers in front and one in behind, covering all 4 corners.
10) 'trench' (at the bottom right) a simple, but large trench, mostly with 50% transparency with some darker part toward the outside. Open to suggestions
1) 'airfield' 50% transparent, brownish single runway. Represents a simple packed-ground airstrip.
2) 'airstrip' concrete single runway.
3) (default airbase)
4) default airbase with an adjacent building
5) extremely low-walled fortress. represents a short wall of sandbags or wood to provide some basic defense
6) default fortress without a tower
7) (default fortress combines previous bg with next fg)
8) 2 tower fortress with 1 tower in front like default, along with another in the back
9) 4 tower fortress with 3 towers in front and one in behind, covering all 4 corners.
10) 'trench' (at the bottom right) a simple, but large trench, mostly with 50% transparency with some darker part toward the outside. Open to suggestions