(experimental terrain Version 2.5.01)
Rulesets:
amplio2h: amplio2 hills using charcoal inaccessible
amplio2h2: amplio2 hills using compass inaccessible
amplio2hXU: amplio2 hills using charcoal inaccessible and extra units
amplio2hXU2: amplio2 hills using compass inacessible and extra units
Test ruleset that uses these terrains:
v2.5.02Filelist: wrote:Code: Select all
/data/ amplio2h.tilespec: amplio2 hills tilespec amplio2h2.tilespec: amplio2 hills/inaccessible replacement tilespec amplio2hXU.tilespec: amplio2 hills with extra units tilespec amplio2hXU2.tilespec: amplio2 hills with extra units/inaccessible replacement tilespec /data/amplio2h bases.png: base images bases.spec: base spec canals.png: canal river images canals.spec: canal river spec dryhills.png: desert hills images dryhills.spec: desert hills spec highlands.png: tundra hills images highlands.spec: tundra hills spec icyhills.png: arctic hills images icyhills.spec: arctic hills spec inaccessible.png: inaccessible tile variant image inaccessible1.spec: inaccessible tile spec/charcoal inaccessible2.spec: inaccessible tile spec/compass strategic.png: strategic resources image strategic.spec: strategic resources spec taiga.png: tundra forest images taiga.spec: tundra forest spec ancientcities.spec: ancient city spec medievalcities.spec: medieval city spec moderncities.spec: modern city spec filelist.txt: this file hills.spec: hills spec mountains.spec: mountains spec patchnotes.txt: patch notes terrain1.spec: basic terrain spec terrain2.spec: forests terrain spec
Added ExtraUnits, Bases, Land/Water Inaccessible
bases.png: added; Trench and Airfield bases
bases.spec: added
ancientcities.spec: added
medievalcities.spec: added
moderncities.spec: added
patchnotes.txt: added
/extraunits: added
amplio2XU.png: added
amplio2XU.spec: added
charcoal.png: land and sea inaccessible tiles; changed to inaccessible.png
charcoal.spec: changed to inaccessible1.spec(charcoal) and inaccessible2.spec(compass)
inaccessible.png: added
inacessible1.spec: added
inacessible2.spec: added
amplio2h2.tilespec: added
amplio2hXU.tilespec: added
amplio2hXU2.tilespec: added
strategic.png: added
strategic.spec: added
v2.5.01
Added Charcoal Drifts and Canals
canals.png: added canal river type
canals.spec: added
charcoal.png: added charcoal drifts inaccessible tile replacement option
amplio2hc.tilespec: charcoal drifts using tilespec
Code: Select all
v2.5.01
Added canals river type.
Added Charcoal Drifts inaccessible tile replacement option. (amplio2hc.tilespec)
v2.5.00
Contains amplio hills variants for desert(dryhills), tundra(highlands), and arctic(icyhills).
Cointains a simple forest variant for tundra(taiga).
Requires Amplio2 to exist in data directory to function.