freecivicamusic

Contribute, display and discuss art and tilesets for use in Freeciv here.
ianmusic
Posts: 2
Joined: Thu Feb 13, 2020 3:16 am

freecivicamusic

Postby ianmusic » Sat Feb 22, 2020 5:26 am

Hi all! Fan of freeciv here, submitting some open source music to use. When I get a full set I'll create a 3.0 musicset file (if I'm clever enough to figure out how it works) but in the meantime I thought I'd pass these on for you to sub into your games if you like. My goal is to create unique music for multiple cultures in multiple eras.

What I have so far:

Main Menu: https://gofile.io/?c=IH2nS1
Ancient Africa & Babylonian: https://gofile.io/?c=1xI26I

jwrober
Posts: 18
Joined: Thu Jul 11, 2019 2:05 pm

Re: freecivicamusic

Postby jwrober » Sat Feb 22, 2020 8:48 pm

Songs sound good. I am working on a 2.6 music set this is already well fleshed out. Might want to combine?

https://github.com/jwrober/SongOfDoom

There is an issue in game with regards to music play that I have not nailed down yet in 2.6.x, described here viewtopic.php?f=15&t=91331

ianmusic
Posts: 2
Joined: Thu Feb 13, 2020 3:16 am

Re: freecivicamusic

Postby ianmusic » Sun Feb 23, 2020 3:32 pm

Great! Would love to combine with this. When I finish a big batch I'll share via github.

I also noticed that first song in the game isn't looping. I know next to nothing about coding so have nothing to add, unfortunately.

Also, for music purposes, it'd be nice if the default game included more citystyles, even if they use duplicate art. "Tropical" buildings might apply to both the Zulu and Aztecs, for example, but from a musical point of view I think it'd be impossible to compare them. I have no idea how hard it would be to include that as a 'mod' along with the musicset, but if it is possible that might be a good addition. More variety is always fun.