Amplio graphics

Contribute, display and discuss art and tilesets for use in Freeciv here.
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XYZ
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Re: Amplio graphics

Postby XYZ » Fri Feb 01, 2019 5:46 am

WWI tanks...

Heavy, medium, light
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WWI-tanks.png
WWI-tanks.png (10.76 KiB) Viewed 818 times

cazfi
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Re: Amplio graphics

Postby cazfi » Fri Jun 21, 2019 5:43 am

Feature #822790. The .png of that patch attached. We would need a .spec file for it. I hope someone can fill in such a thing with proper credits to authors of the sprites.
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extra_units.png

cazfi
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Re: Amplio graphics

Postby cazfi » Mon Jun 24, 2019 4:08 pm

Who should be credited for these graphics, and are they all GPLv2+ licensed?

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XYZ
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Re: Amplio graphics

Postby XYZ » Wed Jun 26, 2019 10:32 pm

Who should be credited for these graphics, and are they all GPLv2+ licensed?


GriffonSpade made a lot of them, VladimirSlavik also some and did some ancient ngunjaca as well.

The sea mine came over detours for sure from Civfanatics. Guy who posted it here in the forum was Fugger or something similiar; cant find the post since the name is not exact. "sea mine" is too ambiguous to find...

The animals from multiple sources here in the forum:
http://forum.freeciv.org/f/viewtopic.php?f=12&t=705&hilit=animals
I think everyobdy used free photos, so did I when I created the rest of the animals.

Dragon, cannon and balista are from HoMM3 again. In dubio out...

cazfi
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Re: Amplio graphics

Postby cazfi » Sun Jun 30, 2019 6:55 am

Initial version has been pushed to S3_0 & master.

Direct links to current S3_0 versions of ampli2 unit sprites:
https://raw.githubusercontent.com/freec ... /units.png
https://raw.githubusercontent.com/freec ... _units.png