sea improvements ? sea cities ?
Posted: Wed Jul 03, 2013 6:53 am
Hi,
In a commercial Civ, I could use sea improvements (fish farms,..) and even sea cities (linked by undersea tubes to land, etc..) with their own deep sea improvements and resources. I'd love to re-create such features in Freeciv, because when playing on random maps, it allows a different gameplay when progressing in technos, even if you're on a small island.
Do you think it would be complex ? I've not yet looked at how to mod Freeciv, so I'd like to understand if it would be reasonably feasible or not.
Ricorico94
In a commercial Civ, I could use sea improvements (fish farms,..) and even sea cities (linked by undersea tubes to land, etc..) with their own deep sea improvements and resources. I'd love to re-create such features in Freeciv, because when playing on random maps, it allows a different gameplay when progressing in technos, even if you're on a small island.
Do you think it would be complex ? I've not yet looked at how to mod Freeciv, so I'd like to understand if it would be reasonably feasible or not.
Ricorico94