I would like to have the following features added to the United Nations wonder:
- You get an embassy in every nation.
- You can force a cease-fire for a specific number of turns.
That is an effect. Effects are defined in effects.ruleset file. Look at standard civ2 ruleset and add to your one lines for UN like it has for "Marco Polo's Embassy" (you need one or two sections depending on game version).Steve R. wrote:You get an embassy in every nation.
Sorry, not yet possible. One has been developing a patch for it but I have not heared of any results.You can force a cease-fire for a specific number of turns.
Code: Select all
[effect_united_nations]
type = "Unit_Recover"
value = 2
reqs =
{ "type", "name", "range"
"Building", "United Nations", "Player"
}
Code: Select all
[effect_united_nations]
type = "Unit_Recover"
value = 2
reqs =
{ "type", "name", "range"
"Building", "United Nations", "Player"
}
[effect_united_nations]
type = "Have_Embassies"
value = 1
reqs =
{ "type", "name", "range"
"Building", "United Nations", "Player"
}