tech not found in combo

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Wahazar
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Posts: 362
Joined: Mon Jul 02, 2018 1:49 pm

tech not found in combo

Post by Wahazar »

I got message

Code: Select all

Tech 138 not found in the combo
in Gtk 2.6 client with custom ruleset.
Nothing noticeable happened beside this message, but what such message mean particularly?
Augmented2 ruleset/modpack for freeciv2.6: http://forum.freeciv.org/f/viewtopic.php?f=11&t=91047
Ignatus
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Location: St.Petersburg, Russia
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Re: tech not found in combo

Post by Ignatus »

It's a report from the function science_report_combo_set_active() that tries to set the active tech from the dropdown menu ("combobox"). It happened that id of the tech you have selected somehow was out of the range (likely, there s less than 138 techs in the standard ruleset). If you can reproduce it, file a bug please.
cazfi
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Posts: 3077
Joined: Tue Jan 29, 2013 6:54 pm

Re: tech not found in combo

Post by cazfi »

Ignatus wrote:If you can reproduce it, file a bug please.
There is already a ticket. Please comment to the ticket with any new details you find out.
http://www.hostedredmine.com/issues/789916

I suspect it to be related to getting the tech one is currently researching by some other means, but 'currently researching' not getting reset (so current research is something that is not available for research any more as it's researched already)
Wahazar
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Posts: 362
Joined: Mon Jul 02, 2018 1:49 pm

Re: tech not found in combo

Post by Wahazar »

If I recall correctly, it happened when I got tech from hut, while sci box was empty (I got tech during tc, and later invaded hut).
Augmented2 ruleset/modpack for freeciv2.6: http://forum.freeciv.org/f/viewtopic.php?f=11&t=91047
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