[2.6] Augmented ruleset modpack

Contribute, display and discuss rulesets and modpacks for use in Freeciv here.
XYZ
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Re: [2.6] Augmented ruleset modpack

Post by XYZ »

Worker
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XYZ
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Re: [2.6] Augmented ruleset modpack

Post by XYZ »

Riot Police
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Last edited by XYZ on Wed Oct 09, 2019 8:29 pm, edited 1 time in total.
XYZ
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Re: [2.6] Augmented ruleset modpack

Post by XYZ »

Sniper
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Sniper II.png
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Last edited by XYZ on Wed Oct 09, 2019 8:28 pm, edited 1 time in total.
Wahazar
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Re: [2.6] Augmented ruleset modpack

Post by Wahazar »

Thanks for your input, these sprites looks much better than mine quickly done renders or repaints.
Maybe this tripod is unnecessary (for sprite, not for real sniper) because at the first glance it looks like machine gun part.

BTW, I started to make manual in freeciv wiki.
I'm not sure, what I should choose when I'm uploading images under GPL?
There is no such option, so I chosen 'another free licence', is it correct?
And where can I find links to gov.tribal and gov.federation sprites on freeciv wiki?
Augmented2 ruleset/modpack for freeciv2.6: http://forum.freeciv.org/f/viewtopic.php?f=11&t=91047
XYZ
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Re: [2.6] Augmented ruleset modpack

Post by XYZ »

Maybe this tripod is unnecessary (for sprite, not for real sniper) because at the first glance it looks like machine gun part.
Indeed. Think the same but only spotted it later. Gonna fix it these days and get you a new ninja so hold on for a week or so.

The original picture actually has a tripod. I often cut objects or ppl out of images and then interchange the pixels to give them the amplio look. Pictures only serve as templates. The rifle kind of got mixed with the tripod when bringing it down to 64x48. Gonna remove it probably and pronounce the sniper rifle better

https://en.wikipedia.org/wiki/Longest_r ... iper_kills
BTW, I started to make manual in freeciv wiki.
I'm not sure, what I should choose when I'm uploading images under GPL?
There is no such option, so I chosen 'another free licence', is it correct?
And where can I find links to gov.tribal and gov.federation sprites on freeciv wiki?
Probably someone else can help out here. My stuff is by default CC0 so you dont have to worry about that.

Any other specific wishes?
Wahazar
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Re: [2.6] Augmented ruleset modpack

Post by Wahazar »

XYZ wrote: Any other specific wishes?
Maybe these blurred guys (trident format sprite): Image
can look more similar to these: Image
Sand bags not important, just a kind of machine gun.

I need also graphics for Kon-Tiki raft - I didnt found any suitable models.
Because deep-ocean vessels require many techs, I have idea to allow making early but unique deep-sea ship for tribes/settlers,
which is available once Moai Statues small wonder was build.
Augmented2 ruleset/modpack for freeciv2.6: http://forum.freeciv.org/f/viewtopic.php?f=11&t=91047
XYZ
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Re: [2.6] Augmented ruleset modpack

Post by XYZ »

Ranger
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XYZ
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Re: [2.6] Augmented ruleset modpack

Post by XYZ »

Ranger trident
Maybe these blurred guys (trident format sprite):
Like this maybe?
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XYZ
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Re: [2.6] Augmented ruleset modpack

Post by XYZ »

Kon-Tiki raft
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Kon-Tiki raft III.png
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Kon-Tiki raft II.png
Kon-Tiki raft II.png (2.63 KiB) Viewed 6942 times
Kon-Tiki raft.png
Kon-Tiki raft.png (2.63 KiB) Viewed 6942 times
Wahazar
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Posts: 362
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Re: [2.6] Augmented ruleset modpack

Post by Wahazar »

Thanks for contributions, raft pretty blend into freeciv amplio style.

BTW, I finished augmented modpack manual:
https://freeciv.fandom.com/wiki/Augment ... et_modpack
Augmented2 ruleset/modpack for freeciv2.6: http://forum.freeciv.org/f/viewtopic.php?f=11&t=91047
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