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More flexible government requirement for units

Posted: Fri Sep 07, 2018 8:40 pm
by Corbeau
I would like to make it impossible for migrants to be built under Republic and Democracy. Would this be possible to do in a relatively elegant way, without defining a different Migrant unit for each government?

Re: More flexible government requirement for units

Posted: Mon Sep 10, 2018 6:51 am
by Corbeau
So, nothing here?

Re: More flexible government requirement for units

Posted: Mon Sep 10, 2018 8:56 am
by Caedo
No, not currently. In Freeciv 3.1, there will be a voodoo method using lua script, but until then, you're out of luck.

Re: More flexible government requirement for units

Posted: Mon Sep 10, 2018 9:14 am
by Corbeau
Thanks.