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Does anyone know what happens if there are two Upgrade_Unit effects in action? Do they add up, is there some priority or something unpredictable happens?
So they add up? Suppose Palace upgrades 1 and Leonardo upgrades 2, if I have them both, I get 3 per turn?
Yes. Different effects of the same type always add up, and the Upgrade_Unit effect upgrades a number of obsolete units equal to the sum of all active effects per turn (as you could have actually figured out yourself from README.effects).