Re: Advanced modpack - tech, units, buildings (2.5)
Posted: Wed Nov 07, 2018 7:10 pm
This mudpack has a lot of promise, but I cannot seem to play it on 2.6
It brought an error that there was no readable styles.ruleset file, so I copied and pasted one over from the experimental ruleset, and now it is bringing up another error:
"Base section "base_prefortress" does not associate base with any extra
Base section "base_fortress" does not associate base with any extra
Base section "base_airbase" does not associate base with any extra
Base section "base_buoy" does not associate base with any extra
Base section "base_ruins" does not associate base with any extra"
It brought an error that there was no readable styles.ruleset file, so I copied and pasted one over from the experimental ruleset, and now it is bringing up another error:
"Base section "base_prefortress" does not associate base with any extra
Base section "base_fortress" does not associate base with any extra
Base section "base_airbase" does not associate base with any extra
Base section "base_buoy" does not associate base with any extra
Base section "base_ruins" does not associate base with any extra"