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Increase the Number of Science Bulbs Generated by a Library

Posted: Thu Feb 15, 2018 7:37 pm
by Steve R.
In playing Freeciv, I have noticed that my science (bulb) production is consistently less than the AI even-though I have libraries and and greater literacy. I think it would be more realistic to have your literacy percentage be closer to science (bulb) production. What I would like to accomplish is to modify the appropriate ruleset to increase the number of science bulbs produced by the library and possibly the other science research buildings.

I noticed that in the "effects.ruleset" that libraries have a "value" of 100. But I was unable to determine what the word "value" means as an effect. Would increasing this number, increase science bulb production?

How can the number of science bulbs be increased for a library to improve its science production?

I am currently using: freeciv-2.6.0-beta2.

Re: Increase the Number of Science Bulbs Generated by a Library

Posted: Thu Feb 15, 2018 8:02 pm
by cazfi
Steve R. wrote:But I was unable to determine what the word "value" means
Those are documented in the doc/README.effects that comes with freeciv.

About Output_Bonus effect it says:

Code: Select all

Output_Bonus
    City production is increased by amount percent.
So 100 there means 100% increase to the output. In addition to "Building" "Library" requirement the effect has "OutputType" "Science" requirement, so the only output increased is Science.

Re: Increase the Number of Science Bulbs Generated by a Library

Posted: Thu Feb 15, 2018 8:36 pm
by Steve R.
So; if I change the value to "200" for the library, a library will produce twice the number of science bulbs from the default of "100".

Re: Increase the Number of Science Bulbs Generated by a Library

Posted: Thu Feb 15, 2018 8:37 pm
by cazfi
Yes, then library would triple (+200%) city science production.