hide small wonders from build list

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meynaf
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Re: hide small wonders from build list

Postby meynaf » Mon Jan 22, 2018 4:45 pm

Why using 2.6 ? ;)

This works fine in 2.5.9 :

Code: Select all

[building_colossus]
name      = _("Colossus")
genus      = "SmallWonder"
reqs   =
    { "type", "name", "range", "negated"
      "Tech", "Bronze Working", "Player", FALSE
      "Building", "Colossus", "Player", TRUE
    }
graphic      = "b.colossus"
graphic_alt   = "-"
obsolete_by   = "None"
build_cost   = 200
upkeep      = 0
sabotage   = 0
sound      = "w_colossus"
sound_alt   = "w_generic"
helptext   = _("\
Each tile around the city where this wonder is built that is already\
 generating some trade produces one extra trade resource.\
")

Problem solved. Thanks for your time.