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Prehistoric ruleset

Posted: Wed Mar 29, 2017 4:58 pm
by Lachu
In this topic I will describe my ideas about Prehistoric ruleset. Also, I wait for suggestions:
- Animal kingdom are set on and there's possibility to capture animal to convert it into unit(Explorers - dogs/wolves, Horseman - horses) or add them into tile as resource (Horses + Farm will give food bonus, but horses + Mine gives production bonus)
- Add units to gather resource from map for early era of game - we must travel to tile with lot of food, convert unit into unit with food and move it into city