Pikemen?!
Pikemen?!
Ok, I'm obviously getting stupid. Can someone tell me WHERE (in which file in rulesets) can I find the definition of "Pikemen" flag as "2x defence against fast units"?
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* LongTurn Blog - information nexus with stuff and stuff and stuff
* Longturn Discord server; real-time chatting, discussing, quarrelling, trolling, gaslighting...
Re: Pikemen?!
In 2.4 and earlier it was hardcoded. In 2.5 there's no "Pikemen" flag at all, but Pikemen have following combat bonus (adding 1 to multiplier, for total of 2, against "Horse" units):
Code: Select all
bonuses =
{ "flag", "type", "value"
"Horse", "DefenseMultiplier", 1
}
Re: Pikemen?!
Hm, strange, I was sure I saw it somewhere. Thanks.
--
* Freeciv LongTurn, a community of one-turn-per-day players and developers
* LongTurn Blog - information nexus with stuff and stuff and stuff
* Longturn Discord server; real-time chatting, discussing, quarrelling, trolling, gaslighting...
* Freeciv LongTurn, a community of one-turn-per-day players and developers
* LongTurn Blog - information nexus with stuff and stuff and stuff
* Longturn Discord server; real-time chatting, discussing, quarrelling, trolling, gaslighting...
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- Veteran
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Re: Pikemen?!
The definition was "2x defence against horse units". Fast units that weren't horse units like ships and planes were not affected.