Changes in what a 3.2 ruleset can do

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cazfi
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Re: Changes in what a 3.2 ruleset can do

Postby cazfi » Sat Sep 25, 2021 6:46 pm

CityTile requirement now has a support for a new value Worked. True if the tile is worked by any city. HRM #919184

cazfi
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Posts: 2006
Joined: Tue Jan 29, 2013 6:54 pm

Re: Changes in what a 3.2 ruleset can do

Postby cazfi » Sat Oct 02, 2021 7:42 am

New RandomMovement unit type flag can be used to create unit types whose movement is not under player's control, but they move randomly around the map. hrm #699473

cazfi
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Posts: 2006
Joined: Tue Jan 29, 2013 6:54 pm

Re: Changes in what a 3.2 ruleset can do

Postby cazfi » Fri Oct 08, 2021 3:16 am

Added Border_Strength_Pct effect to adjust border strength of a border source (city or base) osdn #42913