Search found 548 matches

by sveinung
Sat Aug 31, 2013 8:51 pm
Forum: Rulesets and modpacks
Topic: Changes in what a 2.6 rule set can do
Replies: 142
Views: 142795

Re: Changes in what a rule set can do

Generalized action enablers are a new concept. An action is something a player can do. An action enabler enables a player to do an action (as long as nothing else is blocking it). The action enablers of some actions are rule set defined. The actions them self - their name, cost, effects and probabil...
by sveinung
Fri Aug 30, 2013 9:44 am
Forum: Rulesets and modpacks
Topic: Changes in what a 2.6 rule set can do
Replies: 142
Views: 142795

Re: Changes in what a rule set can do

Unit_Bribe_Cost_Pct now keeps 100% by default. To make it keep 50% change its value from 50 to -50.
by sveinung
Tue Aug 27, 2013 10:11 am
Forum: Rulesets and modpacks
Topic: Changes in what a 2.6 rule set can do
Replies: 142
Views: 142795

Re: Changes in what a rule set can do

Unit_Bribe_Cost_Pct is a new effect. It changes the bribe cost of units. Requirements are from the point of view of the target unit, not the briber. In other words: An improvement requirement will be about the units home city, a local diplomatic relation requirements will be about the diplomatic rel...
by sveinung
Mon Aug 26, 2013 7:14 pm
Forum: Rulesets and modpacks
Topic: Changes in what a 2.6 rule set can do
Replies: 142
Views: 142795

Re: Changes in what a rule set can do

DiplRel is a new requirement type for diplomatic relations. In the world range it is fulfilled if some player in the world has the specified diplomatic relation to some other living player. In the player range it is fulfilled if the player has the specified relation to some other living player. In t...
by sveinung
Mon Aug 26, 2013 7:13 pm
Forum: Rulesets and modpacks
Topic: Changes in what a 2.6 rule set can do
Replies: 142
Views: 142795

Re: Changes in what a rule set can do

Output_Tile_Punish_Pct is a new effect. It reduce the output of a tile by amount percent. The number of units to remove is rounded down. Applied after everything except a city center's minimal output. It replaces pollution_*_penalty and fallout_*_penalty in terrain.ruleset.
by sveinung
Mon Aug 26, 2013 7:13 pm
Forum: Rulesets and modpacks
Topic: Changes in what a 2.6 rule set can do
Replies: 142
Views: 142795

Changes in what a 2.6 rule set can do

This thread is about changes that has been made to the development version of Freeciv that changes what can be done in a rule set or how it can be done. A similar thread existed on the previous forum. No promise is made about what will/won't be covered here or how much details will be included. When...
by sveinung
Fri Jun 07, 2013 9:18 pm
Forum: General discussion
Topic: Want to record your Freeciv games?
Replies: 2
Views: 6376

Re: Want to record your Freeciv games?

Hi Anders, thank you for your kind words. If I could suggest something to this project, then it would be that you setup a public server running your recorder app, make the server available on meta.freeciv.org so that people can try it out easily, without installing Java and getting it up and running...
by sveinung
Thu Jun 06, 2013 12:05 am
Forum: General discussion
Topic: Want to record your Freeciv games?
Replies: 2
Views: 6376

Want to record your Freeciv games?

I have created a Java program that can record a Freeciv game and later replay it to a Freeciv server. A replay can be seen by connecting as an observer to the Freeciv server it is played back to. The program has rough edges. Bugs are expected. Please follow the instructions in the README file to tes...