Search found 35 matches

by monamipierrot
Fri Mar 14, 2014 10:16 pm
Forum: Art and tilesets
Topic: AmplioHexBig Tileset 2.4
Replies: 49
Views: 70539

Re: amplio2hexbig tileset

I tried the 1st version v1.7d, and I really liked it. I'm a huge fan of hexes and althou I prefer trident-style tilesets such as hex2t, this new tileset will move to hexes many players in my community (greatturn). However I have a couple of observations: 1. I don't really like river representation i...
by monamipierrot
Fri Mar 14, 2014 9:52 pm
Forum: Wishlist
Topic: New private messaging system
Replies: 1
Views: 3224

New private messaging system

The problem with messaging in LT (longturn) style multiplayer games is that many players simply DON'T pay attention to the chat window. This happens both to newbies and to veteran players. Not knowing what's happening in the chat is a great disadvantage and also an issue for administrator cause is d...
by monamipierrot
Fri Mar 14, 2014 3:28 pm
Forum: Wishlist
Topic: Unit-type sensitive MP cost and other MP proposals
Replies: 5
Views: 5641

Re: Unit-type sensitive MP cost and other MP proposals

sveinung wrote:
monamipierrot wrote:I hope you don't mind if I posted this massive amount of ideas.
Not at all. That is what the Wishlist forum is for. Just wanted to let you know that a part of your wish already has been granted.
:)
by monamipierrot
Fri Mar 14, 2014 3:26 pm
Forum: Longturn
Topic: Longturn
Replies: 84
Views: 102209

Re: Longturn

So now we have 1) Stand alone FreeCiv (single and multi) 2) FreeCiv-web 3) longturn.org (something else altogether) not to be confused with 4) Stand alone FreeCiv "turn/day". Am I getting closer to the truth? :? You missed: 5) GreatTurn (a pseudo-fork of longturn.org and the one I like mo...
by monamipierrot
Fri Mar 14, 2014 3:14 pm
Forum: Wishlist
Topic: A use for future technologies
Replies: 2
Views: 5282

Re: A use for future technologies

IMHO it would be much better some random new unity or improvement. No idea on how to achieve this, anyway!
by monamipierrot
Fri Mar 14, 2014 3:12 pm
Forum: Wishlist
Topic: Unit-type sensitive MP cost and other MP proposals
Replies: 5
Views: 5641

Re: Unit-type sensitive MP cost and other MP proposals

sveinung wrote:Want to try it?
Forgot to say that I am completely dummy at coding.
That's the reason I write in the "Wishlist" section and not in the "Treasure Chest" one!!!! I hope you don't mind if I posted this massive amount of ideas. After all we all deserve some "whishes"!
by monamipierrot
Fri Mar 14, 2014 1:45 pm
Forum: Wishlist
Topic: Freezing Button (to discourage RTS in LT-style games)
Replies: 2
Views: 4275

Freezing Button (to discourage RTS in LT-style games)

I copy/paste from another 2 threads on LongTurn and CivLAnd forums. I think my idea is worth reading for all who hate the RTS-style (Real-Time-Strategy) wars which sometime happens in LT-style (24 hours turn) matches: in late game, as match become complex, and warfare is extended, everybody moves at...
by monamipierrot
Fri Mar 14, 2014 1:18 pm
Forum: Wishlist
Topic: Abolish Sea and Continent Identification Number
Replies: 5
Views: 6768

Abolish Sea and Continent Identification Number

A thread started with in the original post in CivLand forum, see http://civland.org/forum/viewtopic.php?f=16&t=413. I repost it here cause it is more suitable for Freeciv.org If you center-click on a land or sea tile, a unique small number in brackets [] will identify which water mass or which c...
by monamipierrot
Fri Mar 14, 2014 1:16 pm
Forum: Wishlist
Topic: Soil exhaustion
Replies: 0
Views: 2934

Soil exhaustion

How about soil exhaustion, in the form of a %chance every turn of losing a "special resource" in a worked tile? IT should work exactly as Nuclear winter or heating, but its target would be the special resources, and only them. It could work like this: every turn, some 1% (or more) chance o...
by monamipierrot
Fri Mar 14, 2014 1:07 pm
Forum: Wishlist
Topic: Random values
Replies: 1
Views: 2997

Re: Random values

I'll copy and paste an addition I made to this post, in which there's some idea of fuzziness, in nuce: --- As you may had already guessed, one thing I would like to reproduce in LT and GT games is the marvel of eXploration of your World. The problem is that it can’t be reproducecompletel,y cause you...