Search found 45 matches
- Wed Mar 18, 2015 11:18 am
- Forum: Announcements
- Topic: Stable release 2.5.0
- Replies: 13
- Views: 18909
Re: Stable release 2.5.0
thanks
- Tue Mar 17, 2015 10:58 pm
- Forum: Announcements
- Topic: Stable release 2.5.0
- Replies: 13
- Views: 18909
Re: Stable release 2.5.0
How do I disband a city in civ2civ3? I can't build settlers at size1.
- Thu Mar 12, 2015 2:38 pm
- Forum: Single player
- Topic: 2.5 rc playtest experience
- Replies: 14
- Views: 18140
Re: 2.5 rc playtest experience
gtk3 client is also a fraction slower with screen updates after clicks, it's not alot, but enough to be irritating, somewhere in the 250-500ms range, city screen takes even longer to build up. gtk2 client works well, havent seen any oddities sometimes a cannon explosion sound goes off out of the blu...
- Mon Mar 09, 2015 7:26 am
- Forum: Single player
- Topic: 2.5 rc playtest experience
- Replies: 14
- Views: 18140
2.5 rc playtest experience
- gtk3 client minimap is broken, window content doesn't resize when detached
- space race: AI too agressive, will always declare war eventually (even when Worshipful alliance members), no matter how many presents you throw at them every single turn to soothe them.
- space race: AI too agressive, will always declare war eventually (even when Worshipful alliance members), no matter how many presents you throw at them every single turn to soothe them.
- Sun Mar 08, 2015 10:13 pm
- Forum: Single player
- Topic: How many cities are reasonable?
- Replies: 16
- Views: 24680
Re: How many cities are reasonable?
I won with 4 cities, in a 10 player normal AI game (150 tiles pp, min city distance 4, I agree smallpox is crap)