Search found 29 matches

by Civothy
Tue Jun 20, 2017 12:16 am
Forum: Freeciv-web
Topic: Double digit Shield production not displayed
Replies: 3
Views: 4392

Double digit Shield production not displayed

Greetings, One of my cities has a Shield production in the double digits. The issue is, the display only shows one digit. I can't tell if it's the last digit of the double digit (showing the "3" in "13", for example), or the last single digit production the city had before gettin...
by Civothy
Tue Jun 20, 2017 12:12 am
Forum: Freeciv-web
Topic: Oil Wells do not appear on map
Replies: 3
Views: 5347

Oil Wells do not appear on map

Hi all, Using the Civ2Civ3 ruleset, in order to get the +1 Shield bonus in deep water from the Offshore Platform city improvement you must (M)ine the deep ocean tile to build an Oil Well. You then get the +1 Shield bonus. The problem is, there is no visual indication that an Oil Well is present. If ...
by Civothy
Sat Jun 17, 2017 2:29 am
Forum: Freeciv-web
Topic: How to build airstrip/airbase
Replies: 5
Views: 7035

Re: How to build airstrip/airbase

I've been playing around with this, and this is what I've discovered: You cannot build an Airstrip or Airbase. Commands from the pop- up menu or direct keyboard entry do not work. You can build a Fort, and following on that, a Fortress. However, when you build a Fort there is no visual indication of...
by Civothy
Wed Jun 14, 2017 6:29 pm
Forum: Freeciv-web
Topic: How to build airstrip/airbase
Replies: 5
Views: 7035

How to build airstrip/airbase

Greetings all, Using the Civ2Civ3 ruleset, how do you build an airstrip/airbase? I've had teams of Engineers on a location but they can't build it. They can build a Fort (I think it's a Fort...) but they can't build any kind of air facility. I've tried selecting the option from the pop- up menu and ...
by Civothy
Wed Jun 14, 2017 3:29 pm
Forum: Freeciv-web
Topic: Suggestion to change depiction of cities
Replies: 6
Views: 6081

Re: Suggestion to change depiction of cities

I understand why you might not agree with all the changes Corbeau suggests, but I will tell you why I like what he did. Maybe knowing what the problem is will help you figure out a solution. With the current width of the "city info tag" it makes it very difficult for me to see what is happ...
by Civothy
Tue Jun 13, 2017 5:01 pm
Forum: Freeciv-web
Topic: Pirates and barbarians
Replies: 3
Views: 4369

Re: Pirates and barbarians

Excellent, thank you both for the replies!
by Civothy
Tue Jun 13, 2017 12:27 am
Forum: Freeciv-web
Topic: Pirates and barbarians
Replies: 3
Views: 4369

Pirates and barbarians

I am wondering, does the computer AI also get attacked by pirates and barbarians? If this is something that only plagues the human player then it's a "feature" I will always ensure to turn off.
by Civothy
Fri Jun 09, 2017 7:59 pm
Forum: Freeciv-web
Topic: Wish/priority/fix list
Replies: 114
Views: 80911

Re: Wish/priority/fix list

Some things I would like to see: 1) When I save a game it doesn't matter what text I enter for the game name -- it never takes. All my games are saved as a string of text using the turn number, my account name, and the date. I'd like to actually be able to use meaningful file names. 2) The "uni...
by Civothy
Wed Jun 07, 2017 6:52 pm
Forum: Freeciv-web
Topic: Extreme wait time for turns causing connection loss
Replies: 1
Views: 3064

Extreme wait time for turns causing connection loss

Greetings all, I'm a new player to Civilization, and also to Freeciv. I've run into a big brick wall and can't seem to get over it. I'm playing the "Very large map of Europe 200 x 100" scenario. There are currently 23 players (me and 22 AI instances). Seems like a lot of revolutions have s...