Search found 644 matches

by Ignatus
Fri Apr 07, 2023 1:06 pm
Forum: Contribution
Topic: Activities and actions unifying
Replies: 3
Views: 3709

Activities and actions unifying

In the game code and rules, we have two things much overlapping: activities and actions. Actually, requirements for most activities are requirements for the actions to set to them, and you e.g. can't continue fortifying if your terrain has changed to an unsuitable one to perform "Fortify" ...
by Ignatus
Fri Apr 07, 2023 12:24 pm
Forum: Single player
Topic: How to conquer cities?
Replies: 2
Views: 3753

Re: How to conquer cities?

Practically stuck in war state for I think at least 20 turns now. There are two bloc at war at each other, one bloc of 4 civs including myself, other of 2 civs. The war start at around the time I researched pikemen and now is the era of gunpower. Non of us able to conquer a city, I have like 3 legi...
by Ignatus
Thu Mar 30, 2023 6:36 am
Forum: Contribution
Topic: Great Wall and fortified bonus
Replies: 2
Views: 4421

Great Wall and fortified bonus

I see a line

Code: Select all

"Building", "Great Wall", "Player", FALSE
in [effect_fortified_no_city]. I maybe mistake but does it mean GW prevents fortify bonus everywhere with no boon out of cities?
by Ignatus
Mon Mar 13, 2023 6:42 pm
Forum: General discussion
Topic: Your Battleship was bribed
Replies: 8
Views: 8315

Re: Your Battleship was bribed

cazfi wrote: Mon Mar 13, 2023 7:27 amIn classic/civ2civ3 there is a requirement that unit type itself is not unbribable - and "Barbarian Leader" is.
Barbarian leader is not only unbribable, it also has SuperSpy flag that defends his tile from any kind of diplomatic attack (the diplomat performing it always loses).
by Ignatus
Sun Mar 12, 2023 11:12 pm
Forum: Forum
Topic: Login does not hold on
Replies: 3
Views: 4044

Re: Login does not hold on

I don't understand but i use HTTP. Like, I need HTTPS to not relog. Got it.
by Ignatus
Sat Mar 11, 2023 9:35 pm
Forum: Forum
Topic: Login does not hold on
Replies: 3
Views: 4044

Login does not hold on

In recent month or two, I need to relog on the forum almost every day, I always tick "Remember me" and it held for months before. Something changed or I have some wrong profile setting by some accident?
by Ignatus
Thu Jan 19, 2023 5:09 pm
Forum: General discussion
Topic: One City Challenge
Replies: 4
Views: 4795

Re: One City Challenge

Actually, your key feature in OCC is diplomacy. You exchange techs since the beginning (if you have chosen a good city spot, at early state you can be even ahead of smallpoxing AIs), from the most stubborn ones you just steal techs (just don't steal where you live), and then you never fall much behi...
by Ignatus
Fri Dec 16, 2022 5:13 pm
Forum: Forum
Topic: Team
Replies: 1
Views: 3375

Re: Team

On the starting screen, click at teams in the table for each next AI and select the same team. You can do it later in Nations screen, too, but a column for team may need switching on.
by Ignatus
Wed Dec 07, 2022 4:42 pm
Forum: Wishlist
Topic: Archer's tower
Replies: 1
Views: 3167

Re: Archer's tower

Ruleset options that would make it possible: One unit of a type per city (for the tower); Transporter influence on the cargo's attack (for the tower and the archer); If it is possible to unload the archer after the attack, then, actually, there is no "only one archer per turn gets the bonus&quo...
by Ignatus
Mon Nov 28, 2022 9:54 pm
Forum: Freeciv-web
Topic: River movement mechanics
Replies: 15
Views: 12538

Re: River movement mechanics

"Hard Entry": Entering a tile with a river from a tile that has no river, uses all moves. "Hard Exit": Exiting a tile with a river to a tile that has no river, uses all moves. Exceptions: Not applicable to: 1. Units with IgTer flag or those not affected by TerrainSpeed (e.g., ai...