Search found 171 matches
- Thu Jul 28, 2022 2:43 am
- Forum: General discussion
- Topic: Wiki sidebar covering main table
- Replies: 3
- Views: 4205
Re: Wiki sidebar covering main table
Maybe a browser issue? Works OK for me with Firefox on a Mac, when I resize the window the table text re-wraps to fit.
- Fri Jul 22, 2022 11:58 pm
- Forum: Wishlist
- Topic: rulesets and happiness
- Replies: 3
- Views: 1089
Re: rulesets and happiness
Ah, I see it now. So I'll look for it in 3.2.We have "CityStatus" values "Disorder" and "Celebration" in master.
- Fri Jul 22, 2022 3:32 am
- Forum: Wishlist
- Topic: rulesets and happiness
- Replies: 3
- Views: 1089
rulesets and happiness
Apologies if this is already covered in the "Changes in what a 3.x ruleset can do" threads, I wasn't able to find anything there when I searched. I'd like to have more control over happiness effects, currently there is only the Output_Inc_Tile_Celebrate and Rapture_Grow effects. I propose ...
- Fri Jul 15, 2022 4:34 am
- Forum: General discussion
- Topic: Your Battleship was bribed
- Replies: 8
- Views: 8336
Re: Your Battleship was bribed
I remember way back when in Sid's original Civ2 that I used a diplomat on land to bribe an adjacent ship.
- Mon Apr 18, 2022 12:25 am
- Forum: Rulesets and modpacks
- Topic: what happens when...
- Replies: 8
- Views: 2894
Re: what happens when...
Thanks. Although I can see both sides of the argument that it's OK to let the tile improvement continue til completed, it looks like it's a much easier fix to stop it. I'm OK with that.
- Sun Apr 17, 2022 7:32 pm
- Forum: General discussion
- Topic: Question about QT client city dialog
- Replies: 3
- Views: 1732
Re: Question about QT client city dialog
Yes, that's it. Ticket filed.
- Sun Apr 17, 2022 7:16 pm
- Forum: Rulesets and modpacks
- Topic: what happens when...
- Replies: 8
- Views: 2894
Re: what happens when...
Yes there's an inconsistency here but I'm not convinced what is the correct behaviour. I can see the argument that it's OK to let the tile improvement continue til completed.
I didn't notice sanity check errors on following turns but I also wasn't looking for them.
I didn't notice sanity check errors on following turns but I also wasn't looking for them.
- Sun Apr 17, 2022 2:18 am
- Forum: General discussion
- Topic: Question about QT client city dialog
- Replies: 3
- Views: 1732
Question about QT client city dialog
3.0.1 (and likely earlier versions), QT client. When you open a city dialog, what's with the ( 0) in the line "Size: 4 ( 0)"? What the numbers in parens on the other lines mean is obvious when you hover over them and see the pop up tooltip, but nothing happens when you hover over the Size:...
- Sun Apr 17, 2022 2:06 am
- Forum: Rulesets and modpacks
- Topic: what happens when...
- Replies: 8
- Views: 2894
what happens when...
In some rulesets, like mp2-caravel, the Legion unit has the "Settlers" flag and can irrigate and build roads. So what happens when it starts irrigating and then gets auto-upgraded to a Musketeer by Leonardo's Workshop? The answer is - it depends. If you save the game, and then re-load the ...
- Thu Apr 14, 2022 10:17 pm
- Forum: Announcements
- Topic: Stable release 3.0.1
- Replies: 2
- Views: 5395
Re: Stable release 3.0.1
Mac app now available in the dropbox https://www.dropbox.com/sh/buypyjprsbvq ... ZGrSa?dl=0