Works ok for me in Rekonq (Webkit-based) and Konqueror (KHTML).
Doesn't work in Firefox 23.0.
Louis
Search found 270 matches
- Tue Sep 10, 2013 12:58 am
- Forum: General discussion
- Topic: Freeciv-manual.exe putters!
- Replies: 10
- Views: 12776
- Wed Sep 04, 2013 1:54 pm
- Forum: Rulesets and modpacks
- Topic: new FreeCiv mod development - NExtended
- Replies: 118
- Views: 133399
Re: new FreeCiv mod development - NExtended
Looks promising ! Here are some suggestions for the tech tree : * Add "General relativity" as a requirement for both "Nuclear fission", GPS and maybe "Advance Balistics" * Move "Particle physics" to the early 20th century or add "Quantum mecanics" th...
- Tue May 21, 2013 6:14 pm
- Forum: Tech support
- Topic: Browser version does not work in Chrome
- Replies: 17
- Views: 28066
Re: Browser version does not work in Chrome
Works for me in Chromium 25.0 and Firefox 21, but still not in QtWebkit.
- Tue May 21, 2013 4:18 pm
- Forum: Tech support
- Topic: Browser version does not work in Chrome
- Replies: 17
- Views: 28066
Re: Browser version does not work in Chrome
Hello, Here is the requested information: - web browser version Rekonq 2.3.0 (http://rekonq.kde.org), or any based upon QtWebkit from Qt 4.8 (just tested using Qt Designer). - operating system Kubuntu Linux 12.10 with Project Neon's PPA. - Internet connection speed Up to 2.5 Mio/s. - plugins install...
- Sat May 18, 2013 10:16 pm
- Forum: Tech support
- Topic: Browser version does not work in Chrome
- Replies: 17
- Views: 28066
Re: Browser version does not work in Chrome
Hello,
It doesn't work in QtWebKit 4.8.1 (Rekonq). All Webkit browsers seem to be affected.
Konqueror also fails to load the game, but Konq is not as important as Chrome & al.
Louis
It doesn't work in QtWebKit 4.8.1 (Rekonq). All Webkit browsers seem to be affected.
Konqueror also fails to load the game, but Konq is not as important as Chrome & al.
Louis
- Mon May 06, 2013 5:19 pm
- Forum: Tech support
- Topic: Combat Animation Not Displaying on Kubuntu with Oxygen theme
- Replies: 16
- Views: 22703
Re: Combat Animation Not Displaying
Reported here
See also: this about Freeciv and Oxygen
Feedback from the Oxygen team:
Setting
before running Freeciv make animations work.
Louis
See also: this about Freeciv and Oxygen
Feedback from the Oxygen team:
Setting
Code: Select all
export OXYGEN_DISABLE_INNER_SHADOWS_HACK=1
Louis
- Sun May 05, 2013 9:45 pm
- Forum: Tech support
- Topic: Combat Animation Not Displaying on Kubuntu with Oxygen theme
- Replies: 16
- Views: 22703
Re: Combat Animation Not Displaying
(Animations in the Sdl client do work.) So does really Ubuntu break Gtk+, or does Freeciv have some special requirement ? I also got Xorg using up to 1Gb memory and using 100% of 1 cpu core after having played Freeciv for hours. Maybe it's also related to Ubuntu's Gtk+, since it doesn't happen in Fe...
- Sat May 04, 2013 5:30 pm
- Forum: Tech support
- Topic: Combat Animation Not Displaying on Kubuntu with Oxygen theme
- Replies: 16
- Views: 22703
Re: Combat Animation Not Displaying
Helle,
This bug affects me too, at least from Ubuntu 11.10. I am sometimes able to see the defending unit briefly.
No problem under Fedora 18, maybe it's related to Ubuntu itself.
Building the beta2 from source didn't solve this issue.
Louis
This bug affects me too, at least from Ubuntu 11.10. I am sometimes able to see the defending unit briefly.
No problem under Fedora 18, maybe it's related to Ubuntu itself.
Building the beta2 from source didn't solve this issue.
Louis
- Fri Apr 26, 2013 8:43 pm
- Forum: Contribution
- Topic: Is win_chance correct ?
- Replies: 2
- Views: 6299
Re: Is win_chance correct ?
Thanks for your reply,
As you said, I didn't see accum_prob was 1 at the beginning. (As written in the doc, that is unclear because 0^0 is undefined...)
I experimented and got results that showed the function was correct. I'm sorry for the noise
Louis
As you said, I didn't see accum_prob was 1 at the beginning. (As written in the doc, that is unclear because 0^0 is undefined...)
I experimented and got results that showed the function was correct. I'm sorry for the noise
Louis
- Thu Apr 25, 2013 10:57 pm
- Forum: Contribution
- Topic: Is win_chance correct ?
- Replies: 2
- Views: 6299
Is win_chance correct ?
Hello, I was reading the online documentation when I found this page: " Maths of Freeciv ". As a physics student I couldn't resist and I began reading. I found that the win_chance function does not handle the following case correctly (looking at the source code confirmed that) : Suppose we...