Search found 304 matches
- Fri Sep 25, 2020 10:58 pm
- Forum: Longturn
- Topic: LT55 with lt.net patches starting Oct 6th
- Replies: 0
- Views: 3392
LT55 with lt.net patches starting Oct 6th
https://longturn.net/game/LT55/ Some of the stuff: - the default diplomatic state between the nations is peace instead of war - nuclear weapons can destroy roads, mines, city improvements... - techs can't be stolen by conquering - the chance to steal techs with units is not linked to the probability...
- Sun Aug 30, 2020 11:50 am
- Forum: Community
- Topic: Threats and hate rants from Lexxie (Freeciv-Web admin)
- Replies: 18
- Views: 27952
Threats and hate rants from Lexxie (Freeciv-Web admin)
I have received the following private rant from Lexxie. This consists of 58 messages sent me me through Discord. The last time I have responded to Lexxie in private messages was in March 17th 2019 when I responded how in future I will respond in public and will also move the future messages in publi...
- Tue Aug 25, 2020 11:43 am
- Forum: Longturn
- Topic: Hal Saflieni Hypogeum (small wonder)
- Replies: 3
- Views: 4895
Hal Saflieni Hypogeum (small wonder)
We have been introducing some adjustments to the game and Ħal Saflieni Hypogeum is the longturn.net view on the extremely early and quickly obsoleting small wonders. This is from the in-game help: Ħal Saflieni Hypogeum is thought to have been a sanctuary and necropolis. \ It pre-dates bronze age and...
- Mon Aug 24, 2020 10:13 pm
- Forum: Longturn
- Topic: LT55 with lt.net specific patches for multiplayer
- Replies: 0
- Views: 3628
LT55 with lt.net specific patches for multiplayer
The second LTT (Longturn Traditional) game for Freeciv 2.6. For this game we are going to use the cool patches people have been contributing to the project. LT55 will be teamless and one option for the map is 30% land and 70% water with one huge continent. The start date is in September depending on...
- Fri Aug 07, 2020 12:11 pm
- Forum: Longturn
- Topic: Longturn.net ruleset features for traditional games
- Replies: 0
- Views: 3662
Longturn.net ruleset features for traditional games
Here is a link for the latest game with the LTT ruleset: http://longturn.net/game/LT55/ Here are some of the features and changes we have for the multiplayer games. This post doesn't list all the features for the LTT (Long Turn Traditional) ruleset but instead the highlights and some of the new feat...
- Fri Jul 31, 2020 12:22 pm
- Forum: Longturn
- Topic: Longturn Traditional / LT55
- Replies: 0
- Views: 3425
Longturn Traditional / LT55
We have new games starting roughly in one month. LT55 is the second LTT (Longturn Traditional) game for Freeciv 2.6. For this game we are going to use the cool patches people have been contributing to the project. LT55 will be teamless and one option for the map is 30% land and 70% water with one hu...
- Tue Jul 14, 2020 9:57 pm
- Forum: Community
- Topic: [RANT] MP* rulesets are BORING!
- Replies: 20
- Views: 41006
Re: [RANT] MP* rulesets are BORING!
Well yeah. Then again isn't it a good idea to mention the best of the MP rulesets? After all MP3 is not trying to be something it's not and it's a great race through the familiar route.
- Mon Jul 13, 2020 4:28 pm
- Forum: Community
- Topic: [RANT] MP* rulesets are BORING!
- Replies: 20
- Views: 41006
Re: [RANT] MP* rulesets are BORING!
We now have the Multiplayer 3 ruleset at longturn.net and it's kind of based on multiplayer. There is rapture and it's tuned for roughly 90 turn games with a very specialized route for the victory. Much like it should be on a game with rapture. LT53 is being played with this 2.6 based ruleset. There...
- Mon May 18, 2020 3:32 pm
- Forum: Longturn
- Topic: War begins!
- Replies: 0
- Views: 3903
War begins!
We have a new game about to start soon. The exact date is not yet decided but LT53, longturn's second Freeciv 2.6 based game, is going to start in about a week and the signups may be closed few days before the start. https://longturn.net/game/LT53/ This game is more about building your civilization ...
- Thu Apr 09, 2020 6:02 pm
- Forum: Longturn
- Topic: Fuel for submarines in LT50
- Replies: 10
- Views: 9182
Re: Fuel for submarines in LT50
We have been playing with submarines using fuel on LT50 (2.5 game) for some time now and it looks like this stuff is working almost perfectly or perfectly. I haven't seen a single real issue with the subs. The only issues have been few times with slow goto (1-2 sec delay) and the need to control the...