Search found 327 matches

by dunnoob
Thu Jan 14, 2016 2:07 pm
Forum: Community
Topic: how to calculate the opposite tile of the world
Replies: 1
Views: 7080

Re: how to calculate the opposite tile of the world

Could you help me please? It depends on the "topology", e.g., if you have "WRAPX", but not "WRAPY", you get hard northern and southern borders (the poles, all glaciers unless you set "alltemperate" or hot average temperatures to melt the ice.) If that's your ...
by dunnoob
Fri Jan 01, 2016 9:31 pm
Forum: Freeciv-web
Topic: Introducing the Freeciv-web blog
Replies: 2
Views: 5512

Re: Introducing the Freeciv-web blog

Check out The Battle of 100 Freeciv AIs on the Freeciv-web blog: http://play.freeciv.org/blog/2015/04/the-battle-of-100-freeciv-ais/ There was a German Heise report about that back in April with lots of comments. Heise (formerly also known as TheH) is a kind of Slashdot, they publish several Comput...
by dunnoob
Fri Jan 01, 2016 8:15 pm
Forum: Tech support
Topic: Having trouble loading Ancients modpack
Replies: 2
Views: 5862

Re: Having trouble loading Ancients modpack

I'm not entirely sure what to do next. As Cazfi said, or visit the wiki :mrgreen: In theory it shouldn't be too hard to add the about ten missing units to Amplio for compatibility with Ancients. Somebody tried that with Ampcients. The main problem are the marines, an ancient marine is no Amplio mar...
by dunnoob
Sun Jan 25, 2015 3:49 pm
Forum: Community
Topic: hi guys
Replies: 7
Views: 9582

Re: hi guys

Xxpowermatrix98xX wrote:sorry for my bad english, but is not my language
No worries and have fun, you'll find lots of questionable English in the forum incl. my "DEnglish" :oops:
by dunnoob
Sun Jan 25, 2015 3:46 pm
Forum: Single player
Topic: How long is suitable to save a game
Replies: 2
Views: 5718

Re: How long is suitable to save a game

mfans wrote:I wait for one minute to save the game and then quit. Is there any rule for time to save a game?
Odd suggestion, pick no compression, it might be faster. I can't really judge it, because I always use no compression at all. :)
by dunnoob
Sun Jan 25, 2015 3:21 pm
Forum: General discussion
Topic: Freeciv usage statistics for 2014/2015
Replies: 32
Views: 30699

Re: Freeciv usage statistics for 2014

can we -Windows players- could get a little more attention? Maybe I'm crying at a blue moon... What exactly are you missing? Apart from the rather hilarious "nobody knows exactly since when and why Windows 2000 is not more supported" detail everything on the Windows side is good enough fr...
by dunnoob
Sun Jan 25, 2015 3:01 pm
Forum: General discussion
Topic: Freeciv usage statistics for 2014/2015
Replies: 32
Views: 30699

Re: Freeciv usage statistics for 2014

unfortunately Windows specific bugs are not as easily investigated as those bugs that affect also Linux Naive thought, something working under Wine should work with any Windows, or do I miss too many clues at once? And if that's the case (obviously it must be the case, but I don't know why), what a...
by dunnoob
Sun Jan 25, 2015 1:19 pm
Forum: Art and tilesets
Topic: Freeciv-2.5 art status
Replies: 32
Views: 43755

Re: Freeciv-2.5 art status

New activity icons. Fortress/Airbase/Buoy building activities have got their own icons (scaled down version of the base being built). Road/Railroad/Maglev building all still share the same 'R' icon. Unit 'Convert' activity has no icon of its own at all. bug #20032 The old A is free for Railroad. Wi...
by dunnoob
Fri Dec 19, 2014 7:48 am
Forum: General discussion
Topic: POLL: Which client do you use to play Freeciv?
Replies: 11
Views: 14230

Re: POLL: Which client do you use to play Freeciv?

- GTK+ 2 (no XAW on Windows, QT not yet ready for prime time)
by dunnoob
Sat Dec 06, 2014 12:20 am
Forum: Art and tilesets
Topic: Amplio1 (tileset Amplio with some improvements from Amplio2)
Replies: 6
Views: 11268

Re: Amplio1 (tileset Amplio with some improvements from Ampl

it is missing the "map2oil/intro" Yes. somehow I managed to lose intro.png when I split the files in two parts, fix attached. About the random matches: something useful that I didn't know. I certainly also didn't know it before an experiment. README.graphics is an intro to an interesting ...