Search found 327 matches
- Thu Jan 14, 2016 2:07 pm
- Forum: Community
- Topic: how to calculate the opposite tile of the world
- Replies: 1
- Views: 7080
Re: how to calculate the opposite tile of the world
Could you help me please? It depends on the "topology", e.g., if you have "WRAPX", but not "WRAPY", you get hard northern and southern borders (the poles, all glaciers unless you set "alltemperate" or hot average temperatures to melt the ice.) If that's your ...
- Fri Jan 01, 2016 9:31 pm
- Forum: Freeciv-web
- Topic: Introducing the Freeciv-web blog
- Replies: 2
- Views: 5512
Re: Introducing the Freeciv-web blog
Check out The Battle of 100 Freeciv AIs on the Freeciv-web blog: http://play.freeciv.org/blog/2015/04/the-battle-of-100-freeciv-ais/ There was a German Heise report about that back in April with lots of comments. Heise (formerly also known as TheH) is a kind of Slashdot, they publish several Comput...
- Fri Jan 01, 2016 8:15 pm
- Forum: Tech support
- Topic: Having trouble loading Ancients modpack
- Replies: 2
- Views: 5862
Re: Having trouble loading Ancients modpack
I'm not entirely sure what to do next. As Cazfi said, or visit the wiki :mrgreen: In theory it shouldn't be too hard to add the about ten missing units to Amplio for compatibility with Ancients. Somebody tried that with Ampcients. The main problem are the marines, an ancient marine is no Amplio mar...
Re: hi guys
No worries and have fun, you'll find lots of questionable English in the forum incl. my "DEnglish"Xxpowermatrix98xX wrote:sorry for my bad english, but is not my language
- Sun Jan 25, 2015 3:46 pm
- Forum: Single player
- Topic: How long is suitable to save a game
- Replies: 2
- Views: 5718
Re: How long is suitable to save a game
Odd suggestion, pick no compression, it might be faster. I can't really judge it, because I always use no compression at all.mfans wrote:I wait for one minute to save the game and then quit. Is there any rule for time to save a game?
- Sun Jan 25, 2015 3:21 pm
- Forum: General discussion
- Topic: Freeciv usage statistics for 2014/2015
- Replies: 32
- Views: 30699
Re: Freeciv usage statistics for 2014
can we -Windows players- could get a little more attention? Maybe I'm crying at a blue moon... What exactly are you missing? Apart from the rather hilarious "nobody knows exactly since when and why Windows 2000 is not more supported" detail everything on the Windows side is good enough fr...
- Sun Jan 25, 2015 3:01 pm
- Forum: General discussion
- Topic: Freeciv usage statistics for 2014/2015
- Replies: 32
- Views: 30699
Re: Freeciv usage statistics for 2014
unfortunately Windows specific bugs are not as easily investigated as those bugs that affect also Linux Naive thought, something working under Wine should work with any Windows, or do I miss too many clues at once? And if that's the case (obviously it must be the case, but I don't know why), what a...
- Sun Jan 25, 2015 1:19 pm
- Forum: Art and tilesets
- Topic: Freeciv-2.5 art status
- Replies: 32
- Views: 43755
Re: Freeciv-2.5 art status
New activity icons. Fortress/Airbase/Buoy building activities have got their own icons (scaled down version of the base being built). Road/Railroad/Maglev building all still share the same 'R' icon. Unit 'Convert' activity has no icon of its own at all. bug #20032 The old A is free for Railroad. Wi...
- Fri Dec 19, 2014 7:48 am
- Forum: General discussion
- Topic: POLL: Which client do you use to play Freeciv?
- Replies: 11
- Views: 14230
Re: POLL: Which client do you use to play Freeciv?
- GTK+ 2 (no XAW on Windows, QT not yet ready for prime time)
- Sat Dec 06, 2014 12:20 am
- Forum: Art and tilesets
- Topic: Amplio1 (tileset Amplio with some improvements from Amplio2)
- Replies: 6
- Views: 11268
Re: Amplio1 (tileset Amplio with some improvements from Ampl
it is missing the "map2oil/intro" Yes. somehow I managed to lose intro.png when I split the files in two parts, fix attached. About the random matches: something useful that I didn't know. I certainly also didn't know it before an experiment. README.graphics is an intro to an interesting ...