Search found 85 matches
- Wed Dec 09, 2015 10:51 am
- Forum: Single player
- Topic: Max'ed out the memory!
- Replies: 8
- Views: 8704
Re: Max'ed out the memory!
>Makes sense to see details with "/help write" & "/help read" Nice to know! Thank you! --- >Try "/write mysetup.serv" & "/read mysetup.serv" Just tried it and it didn't take. When I tell the computer to find mysetup the only thing it found was a copy o...
- Wed Dec 09, 2015 3:03 am
- Forum: Single player
- Topic: Max'ed out the memory!
- Replies: 8
- Views: 8704
Max'ed out the memory!
I figured that since this computer had 8 gigs of memory I would make the map quite large. 2,490 spaces by 2,200 spaces. Ended up on a very LONG rectangular continent! Looked at chat and found that there's a limit as to how big the map can be. That maybe should also take into account how many players...
Re: weird bug
How long does that food upkeep continue? It shouldn't after the settler builds a new city, right? And when I have the city up to level 4 that's with improvements like irrigation.
Re: weird bug
More detail info: I'll have cities with say a population of size 4 and we're growing food and will hit 5 in say 4 turns. So, I'll build a settler that will come out in 6 turns. So, 6 turns later I should be back at population level 4 and growing food. But, when the settler comes out, I'll either get...
weird bug
Playing with default rules, latest version.
I build a granary and the Pyramid and my city is starving!
Another city had 5 people and I build a caravan(?) dropping the population down to 4 and they can't build a surplus of food to get back up to 5!
I build a granary and the Pyramid and my city is starving!
Another city had 5 people and I build a caravan(?) dropping the population down to 4 and they can't build a surplus of food to get back up to 5!
- Mon Dec 07, 2015 6:54 pm
- Forum: Single player
- Topic: Channging default save game location
- Replies: 10
- Views: 18592
Re: Channging default save game location
Thank you!
- Sun Dec 06, 2015 10:43 pm
- Forum: Wishlist
- Topic: my wishlist
- Replies: 11
- Views: 15604
Re: my wishlist
>And you would end up with a research-page for every city. I don't think you really want that. I hadn't thought of doing it that way--interesting! If it is easier to do than to have multiple teams per country, then I'd say do it. More on the wishlist: 1) more detail research tree with specific inven...
Re: questions
Alright! I didn't know that we could enter commands in chat.
More questions:
What is the effect of having a road connecting a resource with a city?
not responding message--what does that mean? What is going on inside the program?
More questions:
What is the effect of having a road connecting a resource with a city?
not responding message--what does that mean? What is going on inside the program?
questions
My last post on this got lost! 1) How do we edit the game so as to make "abandoned villages" less frequent? 2) Is there an auto-explore option? FOUND IT! The knucklehead unit went straight to the top instead of and ever-widening circle around my cities. 3) How can we "dumb down" ...
- Sun Dec 06, 2015 1:38 am
- Forum: Tech support
- Topic: won't start
- Replies: 1
- Views: 3059
Re: won't start
I may have found the problem. It isn't that it won't ever start, just that it is really slow starting. It maybe that I was having too many AI players in too large of a world.