Search found 432 matches

by XYZ
Sun Jun 23, 2019 6:32 pm
Forum: Art and tilesets
Topic: Trident graphics
Replies: 77
Views: 87983

Re: Trident graphics

Also, are all of these sprites certainly available under GPLv2+? VladimirSlavik made some of the units: http://forum.freeciv.org/f/viewtopic.php?f=12&t=675&hilit=Vlad ngunjaca made the rowboat (its a close up of one of the boats for his Amplio graphics) http://forum.freeciv.org/f/viewtopic....
by XYZ
Fri Jun 21, 2019 1:03 pm
Forum: Art and tilesets
Topic: Trident graphics
Replies: 77
Views: 87983

Re: Trident graphics

That's probably the only sane way to go forward in getting these included to freeciv. Since there was no response in a year, I started doing this myself (for amplio2 units at first).
Cool, thanks for doing that! Otherwise they would have just been lost in the oblivion of this forum...
by XYZ
Fri Jun 21, 2019 12:59 pm
Forum: Art and tilesets
Topic: Cimpletoon graphics
Replies: 57
Views: 194263

Re: Cimpletoon graphics

Do you have .blend files for these? The "source" files are required by the GPLv2+ license for them to get included in freeciv. Well, unfortunately my hard drive stopped working, so many of my units are forever lost and so many hours of work... However, I uploaded many of them here last ye...
by XYZ
Wed Jun 19, 2019 10:02 pm
Forum: Freeciv-web
Topic: A Treatise on the Weaponization of Balloons
Replies: 4
Views: 5892

Re: A Treatise on the Weaponization of Balloons

Exciting! What was the ruleset to which this was going to be attached? No particular ruleset but there are many reasons: -certain units like the tank went through massive changes between WWI and nowadays; yet there is only one single type of tank... -missing type of units like transport aircraft, g...
by XYZ
Tue Jun 18, 2019 1:30 am
Forum: Freeciv-web
Topic: A Treatise on the Weaponization of Balloons
Replies: 4
Views: 5892

Re: A Treatise on the Weaponization of Balloons

zeppelin
Well, I never finished this but you could use the Zeppelin I added a while ago. Same for Trident.
by XYZ
Sat May 18, 2019 12:32 pm
Forum: Freeciv-web
Topic: Middle-Earth multiplayer scenario
Replies: 16
Views: 19853

Re: Middle-Earth multiplayer scenario

Honestly, its about starting it. Take a Middle-Earth map, think about a map size, start the scenario editor and draw the map outlines. Then just place layer over layer... You can check my scenarios for the things you have to think of.
by XYZ
Sat Apr 20, 2019 7:31 pm
Forum: Art and tilesets
Topic: Art, worth it?
Replies: 28
Views: 25538

Re: Art, worth it?

No update in a long time and far from done but I found some Heroes of might and magic stuff that you can easily modify and that looks decent at the same time. I like to stay in the realms of reality but a dragon hidden in a scenario might be a fun easter egg... I also thought a mammoth for a possibl...
by XYZ
Sat Mar 02, 2019 9:37 am
Forum: Freeciv-web
Topic: Middle-Earth multiplayer scenario
Replies: 16
Views: 19853

Re: Middle-Earth multiplayer scenario

No, where is this map hiding? Googling "Games of Freeciv" doesn't turn it up. Its actually in the Scenario Collection link above. Its the third: http://forum.freeciv.org/f/viewtopic.php?f=14&t=809#p4670 If its just a map I actually see few problems but bare in mind that the Ai does hi...
by XYZ
Fri Mar 01, 2019 2:56 pm
Forum: Freeciv-web
Topic: Middle-Earth multiplayer scenario
Replies: 16
Views: 19853

Re: Middle-Earth multiplayer scenario

Another post from me (seems I'm the squeaky wheel). I've gathered that some time ago there was a Europe scenario for multiplayer and that people had great fun with it. Would anyone be interested in a Middle-Earth scenario from Tolkien's Lord of the Rings? There were 3 "animated" and 2 sim...
by XYZ
Mon Feb 25, 2019 7:40 pm
Forum: Rulesets and modpacks
Topic: [2.6] Augmented ruleset modpack
Replies: 159
Views: 246775

Re: [2.6] Augmented ruleset modpack

What about including a "New-World" Wonder?