Search found 47 matches
- Sat Sep 02, 2017 6:12 am
- Forum: Tech support
- Topic: Installing FreeCiv from Linux repository
- Replies: 32
- Views: 22174
Re: Installing FreeCiv from Linux repository
The packagers for various distros mostly go with the info about what's stable and what not, so the answer is "it's easy as pie"... for the stable version. Building the game for the first time is an uphill battle, but once you get all the dependencies, it's very easy. Admittedly, a bit of d...
- Sat Sep 02, 2017 5:53 am
- Forum: Tech support
- Topic: editing a save file
- Replies: 9
- Views: 9112
Re: editing a save file
On Windows... Somewhat confusingly, to manage compressed files, you need to install an "archive manager" tool, such as winzip, winrar, peazip, 7-zip etc. All of these support reading a lot of formats, including these that freeciv uses (gz, bz2). Once you have one installed, right click the...
- Fri Sep 01, 2017 11:16 am
- Forum: Tech support
- Topic: Server load - difference between AIs and human players
- Replies: 4
- Views: 4376
Re: Server load - difference between AIs and human players
Computers usually wait for human input, this game is no different. With player actions spread out in time and using "bio" processing, the load is spread in time and low. Running an AI requires resources, so that's one additional load. Furthermore, when AI plays, it blazes through its turn ...
- Thu Aug 31, 2017 8:27 pm
- Forum: Tech support
- Topic: editing a save file
- Replies: 9
- Views: 9112
Re: editing a save file
It's a compressed plain text file. See for yourself...
- Sun Aug 27, 2017 2:05 pm
- Forum: Art and tilesets
- Topic: VladimirSlavik graphics (was: Dredger graphic)
- Replies: 57
- Views: 77148
Re: Dredger graphic
PT boat. Hopefully the water works - I tried to capture the two jets of spray from the bow and third in the middle. Might be too puny though...
- Sun Aug 27, 2017 12:16 pm
- Forum: Art and tilesets
- Topic: VladimirSlavik graphics (was: Dredger graphic)
- Replies: 57
- Views: 77148
Re: Dredger graphic
So, the Trident version. What would distinguish more? At the target scale it feels very different, but then again I zoom in about 800%. I guess the question is - who does use trident and how? Is it typically viewed at 1:1 scale on a full HD monitor? The problem I have is that a submarine is... a sub...
- Sat Aug 26, 2017 12:18 pm
- Forum: Art and tilesets
- Topic: VladimirSlavik graphics (was: Dredger graphic)
- Replies: 57
- Views: 77148
Re: Dredger graphic
Umm.. Does "shiny" mean the colors are off? That should be easy to improve. The unloaded version came rather cheap, since the containers are in their own layer. And here comes the missile sub... How does the contrast on missile bays work for you? It looked good up close, but feels a bit un...
- Fri Aug 25, 2017 6:09 pm
- Forum: Art and tilesets
- Topic: VladimirSlavik graphics (was: Dredger graphic)
- Replies: 57
- Views: 77148
Re: Dredger graphic
If I can't help the MiG (yet), let's have a container ship. Water freight. Civ6 has them, Freeciv should not be left behind
GPL2 - reused transport hull.
A Cog would go well with it as medieval version. Let's see when I find more time.
GPL2 - reused transport hull.
A Cog would go well with it as medieval version. Let's see when I find more time.
- Thu Aug 24, 2017 11:27 am
- Forum: Wishlist
- Topic: Transport equivalent for ironclads
- Replies: 17
- Views: 14733
Re: Transport equivalent for ironclads
XYZ: The ideas are intriguing. There's some overlap with the stuff GriffonSpade asked for elsewhere, so chances are that these graphics might materialize. At my geological speed, that is! See http://forum.freeciv.org/f/viewtopic.php?f=12&t=675 JTN: If there is a chance of having this in as an ac...
- Tue Aug 22, 2017 7:00 pm
- Forum: Wishlist
- Topic: Transport equivalent for ironclads
- Replies: 17
- Views: 14733
Re: Transport equivalent for ironclads
Does this float your boat?
GPL2 because cruiser water and frigate flags.
GPL2 because cruiser water and frigate flags.