Search found 755 matches

by AndreasR
Mon Sep 08, 2014 4:53 pm
Forum: Tech support
Topic: Everytime A diplomat is played, my game crashes.
Replies: 14
Views: 12176

Re: Everytime A diplomat is played, my game crashes.

A fix for this problem has now been pushed to production.
by AndreasR
Mon Sep 08, 2014 4:48 pm
Forum: Tech support
Topic: Everytime A diplomat is played, my game crashes.
Replies: 14
Views: 12176

Re: Everytime A diplomat is played, my game crashes.

Great sveinung! clearly marked untested pull requests would be great. Even better would be if you could make direct commits to github of tested changes. I would be glad to help you solve any problems you might have with setting up Vagrant. :D
by AndreasR
Sun Sep 07, 2014 9:19 pm
Forum: Tech support
Topic: Everytime A diplomat is played, my game crashes.
Replies: 14
Views: 12176

Re: Everytime A diplomat is played, my game crashes.

Yes, updated today. I think the crash is due to diplomat_id which was changed to actor_id. I'll fix it.
by AndreasR
Sun Sep 07, 2014 8:50 pm
Forum: Tech support
Topic: Everytime A diplomat is played, my game crashes.
Replies: 14
Views: 12176

Re: Everytime A diplomat is played, my game crashes.

Ops, using diplomats will crash Freeciv-web. Sorry about that. I will try to fix it as soon as possible.
by AndreasR
Sat Sep 06, 2014 9:42 pm
Forum: Single player
Topic: AI Sucks Against Barbarians
Replies: 12
Views: 14517

Re: AI Sucks Against Barbarians

I'm glad you understand. Freeciv-web is very much a work in progress, so things will break from time to time. Hopefully, it will get getter over time.
by AndreasR
Sat Sep 06, 2014 8:51 pm
Forum: Single player
Topic: AI Sucks Against Barbarians
Replies: 12
Views: 14517

Re: AI Sucks Against Barbarians

I'm sorry that your savegame got broken. In the current development method, I try to keep Freeciv-web up to date with the Freeciv C server subversion trunk. This is so that improving Freeciv-web based on the latest Freeciv developments will be possible given the limited development resources the pro...
by AndreasR
Sat Sep 06, 2014 7:59 am
Forum: Single player
Topic: AI Sucks Against Barbarians
Replies: 12
Views: 14517

Re: AI Sucks Against Barbarians

https://play.freeciv.org has been updated with this fix now!
by AndreasR
Thu Sep 04, 2014 4:30 pm
Forum: Longturn
Topic: Longturn
Replies: 84
Views: 102188

Re: Longturn

Believe it or not, I am alive. I have the code & website in hands, but haven't had the time to do much with it yet. I should have Civland back up reasonably soon (though, maybe it'd be better to integrate it here?). I hate to have the community split as it was, and I think this is a more logica...
by AndreasR
Wed Sep 03, 2014 9:09 pm
Forum: Freeciv-web
Topic: freeciv-web bugs
Replies: 91
Views: 98138

Re: freeciv-web bugs

Thanks again for the very useful feedback from your testing. I have released a new version to the production server, where it has been updated to the latest Freeciv C server, where shore bombardment is again possible. Hopefully it will be a little better, and perhaps some new bugs. I will look more ...
by AndreasR
Sat Aug 09, 2014 7:20 pm
Forum: Freeciv-web
Topic: freeciv-web bugs
Replies: 91
Views: 98138

Re: freeciv-web bugs

Thanks! Seems I have lots of bugfixing to do here :) The first bug has been reported as a Freeciv bug here . Update: I've fixed the research/savegame problem, as well as the traderoute-dialog problem. I'll get to the next problems when I get time. Could you please verify that the research works as e...