Search found 3114 matches

by cazfi
Tue Feb 05, 2013 2:19 am
Forum: Contribution
Topic: Can you help improve your favourite game? // GameLoss
Replies: 25
Views: 31777

Re: Can you help improve your favourite game? // GameLoss

I'm sure you have checked the Development section links from the wiki mainpage, but just a reminder about the How_to_Contribute instructions:
http://freeciv.wikia.com/wiki/How_to_Contribute
by cazfi
Tue Feb 05, 2013 2:05 am
Forum: Contribution
Topic: Can you help improve your favourite game? // GameLoss
Replies: 25
Views: 31777

Re: A question to the gurus

A question to the gurus: does dai_military_rampage actually perform a game action or is it just a virtual calculation of outcome? Among other things, function header says that unit kills enemies and might die in there. It only returns wether rampaging unit died - not results of the hard work of sel...
by cazfi
Tue Feb 05, 2013 1:58 am
Forum: Contribution
Topic: Can you help improve your favourite game? // GameLoss
Replies: 25
Views: 31777

Re: GameLoss, AI and AIUNIT_DEFEND_HOME

I did a little debugging to see what causes the AI Leaders to go out and take a fatal risk. The unit_data->task was either None or Defend home, and, rarely, recover. Defend home was also the state of the enemy hordes that swept against my borders.. A rather aggressive way to "defend home"...
by cazfi
Tue Feb 05, 2013 1:55 am
Forum: Contribution
Topic: Can you help improve your favourite game? // GameLoss
Replies: 25
Views: 31777

Re: GameLoss and civil war

When civil war occurs, the new AI plaer does not have a GameLoss figure. If someone could give me a hint on where to start I would like to try fixing it. This is certainly not as simple question as you seem to think. What's you use-case? Why should new player have GameLoss unit? There's no new unit...
by cazfi
Tue Feb 05, 2013 1:44 am
Forum: Contribution
Topic: Can you help improve your favourite game? // GameLoss
Replies: 25
Views: 31777

Re: Can you help improve your favourite game? // GameLoss

I have some issues about the GameLoss, referring to version 2.4.99. In the future, please tell the revision number too when referring to development versions. 1) When I lose my leader, my client just wont be able to interact with the server any more. Maybe this feature is intended, but it seams esp...
by cazfi
Tue Feb 05, 2013 1:18 am
Forum: Contribution
Topic: Can you help improve your favourite game? // GameLoss
Replies: 25
Views: 31777

Re: Can I help improve your favourite game? Dosn't look like

As I told in wiki discussion, freeciv-dev mailing list is the place for freeciv development discussion. Or, gna.org patch & bug trackers, actually. Any updates to tickets there will be automatically sent to mailing list, and mailing list traffic consist of almost solely of those ticket updates....
by cazfi
Mon Feb 04, 2013 3:36 pm
Forum: Contribution
Topic: Can you help improve your favourite game? // GameLoss
Replies: 25
Views: 31777

Re: Can you help improve your favourite game? // GameLoss

As I told in wiki discussion, freeciv-dev mailing list is the place for freeciv development discussion. Or, gna.org patch & bug trackers, actually. Any updates to tickets there will be automatically sent to mailing list, and mailing list traffic consist of almost solely of those ticket updates. ...
by cazfi
Sun Feb 03, 2013 12:53 am
Forum: General discussion
Topic: Crosser based Windows snapshot builds
Replies: 50
Views: 58133

Re: Crosser based Windows snapshot builds

Changes to modpack format will make freeciv-modpack from the current build to become incompatible with the modpack list it fetches by default. I've made separate list compatible with it, and listing only modpacks compatible with the freeciv revision 22244 (revision of the latest build), available. O...
by cazfi
Fri Feb 01, 2013 6:38 pm
Forum: General discussion
Topic: Crosser based Windows snapshot builds
Replies: 50
Views: 58133

Crosser based Windows snapshot builds

I make Windows builds from freeciv development snapshots. These are not like the official Windows builds! I'm doing my builds as cross-compilations on my Linux machine. The various dlls that freeciv requires are built in my crosser project. There's no installer, but using these builds takes somewhat...
by cazfi
Thu Jan 31, 2013 11:19 pm
Forum: Test
Topic: Final testing before going public
Replies: 4
Views: 26464

Re: Final testing before going public

and now we are already public.