Search found 644 matches

by Ignatus
Tue Jun 11, 2019 1:37 pm
Forum: Art and tilesets
Topic: [SOLVED] Problem with "installing" a tileset
Replies: 9
Views: 8670

Re: [SOLVED] Problem with "installing" a tileset

Likely yes. I have not tried but AFAIK nobody have put any limitations as long as PNG allows images this big.
by Ignatus
Sun Jun 02, 2019 10:25 pm
Forum: Longturn
Topic: New Longturn game starting in 48 hours
Replies: 5
Views: 5190

Re: New Longturn game starting in 48 hours

I want to play though I feel like a total lamer right now. Where is the server and game page? How to register a nation?
by Ignatus
Sat Jun 01, 2019 3:14 pm
Forum: Rulesets and modpacks
Topic: [2.6] Augmented ruleset modpack
Replies: 159
Views: 247700

Re: [2.6] Augmented ruleset modpack

BTW, I observed, that some AI have 100% of tax and therefore doesn't catch up science - seems that it is kind of hack, which goes wrong, is it possible to disable it, or it is hardcoded? It's one of the AI's foras that are hardcoded. In newer versions there is an experimental AI that is "handi...
by Ignatus
Thu May 30, 2019 9:31 pm
Forum: Rulesets and modpacks
Topic: secfile error - help needed
Replies: 12
Views: 10881

Re: secfile error - help needed

You run server application in a console, any failure output?
by Ignatus
Tue May 21, 2019 9:24 pm
Forum: Rulesets and modpacks
Topic: Can Bombard attack NOT end movement?
Replies: 9
Views: 7803

Re: Can Bombard attack NOT end movement?

Requested a callback that could give some mp back: HRM#817749.
by Ignatus
Sat May 18, 2019 7:26 pm
Forum: Wishlist
Topic: Unit experience points
Replies: 1
Views: 2658

Re: Unit experience points

My own idea of measuring experience for dangerous tasks is that ruleset authors may want a fraction f of novice units participating in them acquire promotion, then an action with survival probability p should give part of the XP required for the promotion proportional to log( p )/log( f ) (since in ...
by Ignatus
Sat May 18, 2019 3:47 pm
Forum: Wishlist
Topic: Unit experience points
Replies: 1
Views: 2658

Unit experience points

This idea is well known in the community but I have not found a topic dedicated to it, so: instead of random giving veteranship, make certain actions increase a counter of XP for a unit that will give a veteranship level after reaching some value. This way the veteranship comes more predictable and ...
by Ignatus
Sat May 18, 2019 2:09 pm
Forum: Wishlist
Topic: Militia units?
Replies: 1
Views: 2125

Re: Militia units?

When partisans appear, it's already another player's territory. Partisans that appear are "homeless" units without built city (but it would be interesting to hang their support on the enemy, there seem to be few hardcoded rules that city and unuts share nationality!). In theory there could...
by Ignatus
Sat May 18, 2019 7:56 am
Forum: Rulesets and modpacks
Topic: Can Bombard attack NOT end movement?
Replies: 9
Views: 7803

Re: Can Bombard attack NOT end movement?

Or it would not help. The server sends to the client combat info that always shows combating units within the player's sight, even if both units are invisible otherwise. At least, so it is designed in 2.6.