Search found 439 matches
- Tue Jul 24, 2018 12:20 am
- Forum: Art and tilesets
- Topic: Art wanted for showcasing game engine features (2.6+)
- Replies: 65
- Views: 85912
Re: Art wanted for showcasing game engine features (2.6+)
As I understand it, the first animal in the list is the only one that will appear (at start of game) in that terrain. But you do need to include all animals that will be able to move on that terrain. That's why civ2civ3_earth includes several animals in each terrain, and several terrains are shown ...
- Mon Jul 23, 2018 7:55 pm
- Forum: Art and tilesets
- Topic: Art wanted for showcasing game engine features (2.6+)
- Replies: 65
- Views: 85912
Re: Art wanted for showcasing game engine features (2.6+)
each terrain can have only one animal. I'm certain that's not true- civ2civ3_earth has animals on multiple terrain types each, many of which overlap. I'm afraid it is true, but civ2civ3_earth believes it is not, which I hadn't spotted. Oh, dear. civ2civ3_earth has help saying things like Snakes can...
- Mon Jul 23, 2018 3:28 pm
- Forum: Rulesets and modpacks
- Topic: Spaceship score is wrong (ver2.5.6)
- Replies: 2
- Views: 4274
Re: Spaceship score is wrong (ver2.5.6)
This was reported in hrm bug #757442, and will be fixed in future releases.
- Sun Jul 22, 2018 12:16 am
- Forum: Announcements
- Topic: Stable release 2.6.0
- Replies: 2
- Views: 6805
Stable release 2.6.0
Rather more than three years after 2.5.0, and representing over five years of development, the next major version of Freeciv, 2.6.0, has been released. 2.6.x includes a redesigned Qt client with multiplayer features, experimental map scaling, a substantially revised version of the civ2civ3 ruleset, ...
- Fri Jul 20, 2018 9:38 am
- Forum: Tech support
- Topic: worker got eaten by town
- Replies: 3
- Views: 3600
Re: worker got eaten by town
It's a surprise to me. Can't think of many other causes than ones already mentioned.
What version of Freeciv, and what ruleset?
What version of Freeciv, and what ruleset?
- Tue Jul 17, 2018 12:28 am
- Forum: Wishlist
- Topic: Unbalanced Geographical Distribution of Core Civs
- Replies: 2
- Views: 2699
Re: Unbalanced Geographical Distribution of Core Civs
Some thoughts: The original selection of the Core nation group is basically inherited from the original Civ games, so inherits their biases. See gna patch #3432 for rationale. (It's not much of an excuse, but it's an excuse.) Changing the Core set is a bit fraught (noted in patch #3448 ). We can bas...
- Mon Jul 16, 2018 11:56 pm
- Forum: Wishlist
- Topic: Team colour tint for units
- Replies: 3
- Views: 2806
Re: Team colour tint for units
There is no tinting in the graphics engine currently. I have been idly musing about adding some as a cheap way to get placeholder "programmer graphics" for new units to playtest them, but I've not done anything about it. There is already "background colour", but it gives player c...
- Mon Jul 16, 2018 11:51 pm
- Forum: Single player
- Topic: pollution script?
- Replies: 3
- Views: 5713
Re: pollution script?
Be warned though; if there aren't any special orders given through the city overview (as JTN explained), your autosettlers might do do something that's not exactly what you have in mind. Yes, that's true; once you've unleashed autosettlers, you had better like their decisions. (I hope you like mine...
- Sun Jul 15, 2018 11:58 pm
- Forum: Tech support
- Topic: 2.6 beta won't recognize new units.ruleset files
- Replies: 7
- Views: 6168
Re: 2.6 beta won't recognize new units.ruleset files
Could be that units.ruleset contains UTF-8 characters, whereas techs.ruleset and government.ruleset contain only ASCII. My bet is on this in most 2.6 units.ruleset files: [unit_diplomat] name = _("Diplomat") ; ... veteran_names = ; /* TRANS: diplomatic rank. */ _("?diplomatic_rank:att...
- Sun Jul 15, 2018 12:29 pm
- Forum: Single player
- Topic: pollution script?
- Replies: 3
- Views: 5713
Re: pollution script?
I'm afraid not. Autosettlers are supposed to clean up pollution. Their primary motivation is to improve city output, but they do take the risk of global warming into account too. I've been investigating this recently, and it's not that they don't want to clean up pollution -- they do -- but they are...